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kof 2002 magicplus 2
Posted: Tue Mar 28, 2006 12:41 pm
by faizfendyzzz
hey pugsy i just need the same codes as kof2002 in kof2002 magic plus 2 thanks
Posted: Tue Mar 28, 2006 2:18 pm
by Pugsy
They are in the next cheat file release, they are pretty much identical to the kof2002 apart from the backdrop cheats (which I haven't changed from the default kof2002 names in the cheat file anyway). So if you can't wait you can always do a copy and replace on the kof2002 cheats.
Posted: Wed Mar 29, 2006 12:52 am
by faizfendyzzz
pugsy it didnt work i try already .... ?
Posted: Wed Mar 29, 2006 12:58 am
by Pugsy
You will need to copy the kof2002 cheats into your cheat file and change (find and replace) kof2002 to kf2k2mp2
So this:-
Code: Select all
:kof2002:00000000:10A7D2:00000099:FFFFFFFF:Infinite Time
:kof2002:00000001:10A7D2:00000000:FFFFFFFF:Finish This Round Now!
:kof2002:00010001:10A7D3:00000001:FFFFFFFF:Finish This Round Now! (2/2)
etc.....
would become:-
Code: Select all
:kf2k2mp2:00000000:10A7D2:00000099:FFFFFFFF:Infinite Time
:kf2k2mp2:00000001:10A7D2:00000000:FFFFFFFF:Finish This Round Now!
:kf2k2mp2:00010001:10A7D3:00000001:FFFFFFFF:Finish This Round Now! (2/2)
etc....
Re: kof 2002 magicplus 2
Posted: Thu Apr 11, 2013 6:17 am
by Bugfinder
Hey fellows, here I am again
Resurecting a defunct topic: is there a way to forbid in-game character change if the player has used a power up? This game allows the player to press B + C to use one energy unit so the character flashes, then during that time the player presses C + D to change to another character. Is it possible to create a ROM cheat to verify if the character is flashing and in that case, DO NOT allow character change? C + D would only perform the normal move it already does.
Thoughts?
Re: kof 2002 magicplus 2
Posted: Fri Apr 19, 2013 6:02 am
by Bugfinder
I'm offering a PayPal donation for this one... I really want this ROM cheat.