[gba] Final Fight One
Posted: Tue May 19, 2009 6:56 am
To my surprise, the GBA is perfectly functional in MAME Plus. Don't mind the fact that it's marked non-functional. The only thing broken is that the L and R buttons are mapped backwards and there's a button 6 that can't be mapped at all. Hopefully I can spur some interest by posting cheats, or something. Or maybe I want to show off. I don't know.
Using the debugger in this console is not obvious at first glance, but Visual Boy Advanced cheats work just fine. Addresses are "backwards" like this:
00000000 : 03020100 07060504 0B0A0908 0F0E0D0C
There's a no music cheat because the music is that annoying.
Using the debugger in this console is not obvious at first glance, but Visual Boy Advanced cheats work just fine. Addresses are "backwards" like this:
00000000 : 03020100 07060504 0B0A0908 0F0E0D0C
There's a no music cheat because the music is that annoying.
Code: Select all
<mamecheat version="1">
<cheat desc="Final Fight One"/>
<cheat desc="Infinite Time">
<script state="run">
<action condition="maincpu.pb@02024e42==02">maincpu.pb@02021608=63</action>
</script>
</cheat>
<cheat desc="Max Enemies Defeated"> <comment>Enables Stuff</comment>
<script state="run">
<action>maincpu.pd@0203e152=FFFFFFFF</action>
</script>
</cheat>
<cheat desc="No Music">
<script state="run">
<action>maincpu.pb@030018B7=80</action>
</script>
</cheat>
<cheat desc="-----"/>
<cheat desc="Infinite Energy P1">
<script state="run">
<action>maincpu.pb@02024E5A=FF</action>
<action>maincpu.pb@02024E5C=FF</action>
</script>
</cheat>
<cheat desc="Invincibility P1">
<script state="run">
<action>maincpu.pb@02024E54=60</action>
</script>
</cheat>
<cheat desc="Always Jab Combo P1">
<script state="run">
<action>maincpu.pb@02024EDD=00</action>
</script>
</cheat>
<cheat desc="Infinite Grapple Time P1">
<script state="run">
<action>maincpu.pb@02024EE2=10</action>
</script>
</cheat>
</mamecheat>