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Sound Test Cheats - jack.c

Posted: Mon May 10, 2010 10:37 pm
by Tafoid
Jack the Giant Killer (jack + clones)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="31" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Freeze (freeze)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="17" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Joinem (joinem)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="20" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Loverboy (loverboy)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="25" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Super Casino (sucasino)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="31" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Super Triv (striv)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="10" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
Tripool (tripool + clone)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="15" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>
ZZYZZYXX (zzyzzyxx + clones)

Code: Select all

  <cheat desc="Sound Test">
  <parameter min="1" max="37" step="1"/>
    <script state="change">
    <action>maincpu.pb@b400=param-1</action>
    </script>
  </cheat>

Re: Sound Test Cheats - jack.c

Posted: Mon May 10, 2010 11:45 pm
by Pugsy
Thanks, added.

Does rtriv need the same cheat as the striv?

Re: Sound Test Cheats - jack.c

Posted: Tue May 11, 2010 2:56 pm
by Tafoid
Pugsy wrote:Thanks, added.

Does rtriv need the same cheat as the striv?
It might be similar, but the method of sound triggering doesn't appear to be the same location as striv.
I'll look at it and that driver.