Posted: Wed Feb 06, 2002 2:26 am
Captain America and Gun Force 2 cheats, anyone? 

Memory altering cheats for emulators
http://www.mamecheat.co.uk/forums/
I guess that these cheats might help (I don't have 'gunforc2' ROM for the moment)Captain America and Gun Force 2 cheats, anyone?![]()
Code: Select all
; [ CAPTAIN AMERICA (US REV 1.9) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captav19:0:0120048:80:000:1UP Invulnerability ON
captav19:0:0120048:01:001:1UP Invulnerability OFF
captav19:0:01200C8:80:000:2UP Invulnerability ON
captav19:0:01200C8:01:001:2UP Invulnerability OFF
captav19:0:0120148:80:000:3UP Invulnerability ON
captav19:0:0120148:01:001:3UP Invulnerability OFF
captav19:0:01201C8:80:000:4UP Invulnerability ON
captav19:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120008h (LSB) - 0120009h (MSB)
captav19:0:0120008:E8:000:1UP Unlimited energy (1/2)
captav19:0:0120009:03:500:1UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120088h (LSB) - 0120089h (MSB)
captav19:0:0120088:E8:000:2UP Unlimited energy (1/2)
captav19:0:0120089:03:500:2UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120108h (LSB) - 0120109h (MSB)
captav19:0:0120108:E8:000:3UP Unlimited energy (1/2)
captav19:0:0120109:03:500:3UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120188h (LSB) - 0120189h (MSB)
captav19:0:0120188:E8:000:4UP Unlimited energy (1/2)
captav19:0:0120189:03:500:4UP Unlimited energy (2/2)
;============================================================================
; [ CAPTAIN AMERICA (UK REV 4) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captavee:0:0120048:80:000:1UP Invulnerability ON
captavee:0:0120048:01:001:1UP Invulnerability OFF
captavee:0:01200C8:80:000:2UP Invulnerability ON
captavee:0:01200C8:01:001:2UP Invulnerability OFF
captavee:0:0120148:80:000:3UP Invulnerability ON
captavee:0:0120148:01:001:3UP Invulnerability OFF
captavee:0:01201C8:80:000:4UP Invulnerability ON
captavee:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120008h (LSB) - 0120009h (MSB)
captavee:0:0120008:E8:000:1UP Unlimited energy (1/2)
captavee:0:0120009:03:500:1UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120088h (LSB) - 0120089h (MSB)
captavee:0:0120088:E8:000:2UP Unlimited energy (1/2)
captavee:0:0120089:03:500:2UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120108h (LSB) - 0120109h (MSB)
captavee:0:0120108:E8:000:3UP Unlimited energy (1/2)
captavee:0:0120109:03:500:3UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120188h (LSB) - 0120189h (MSB)
captavee:0:0120188:E8:000:4UP Unlimited energy (1/2)
captavee:0:0120189:03:500:4UP Unlimited energy (2/2)
;============================================================================
; [ CAPTAIN AMERICA (ASIA REV 4) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captaven:0:0120048:80:000:1UP Invulnerability ON
captaven:0:0120048:01:001:1UP Invulnerability OFF
captaven:0:01200C8:80:000:2UP Invulnerability ON
captaven:0:01200C8:01:001:2UP Invulnerability OFF
captaven:0:0120148:80:000:3UP Invulnerability ON
captaven:0:0120148:01:001:3UP Invulnerability OFF
captaven:0:01201C8:80:000:4UP Invulnerability ON
captaven:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120008h (LSB) - 0120009h (MSB)
captaven:0:0120008:E8:000:1UP Unlimited energy (1/2)
captaven:0:0120009:03:500:1UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120088h (LSB) - 0120089h (MSB)
captaven:0:0120088:E8:000:2UP Unlimited energy (1/2)
captaven:0:0120089:03:500:2UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120108h (LSB) - 0120109h (MSB)
captaven:0:0120108:E8:000:3UP Unlimited energy (1/2)
captaven:0:0120109:03:500:3UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
; 0120188h (LSB) - 0120189h (MSB)
captaven:0:0120188:E8:000:4UP Unlimited energy (1/2)
captaven:0:0120189:03:500:4UP Unlimited energy (2/2)
;============================================================================
; [ LEMMINGS (US PROTOTYPE) ]
; Each kind of lemmings is coded on 1 byte (00-63h) :
; kind player 1 player 2
; Climber 10EFB5h 10EFD5h
; Floater 10EFB7h 10EFD7h
; Bomber 10EFB9h 10EFD9h
; Blocker 10EFBBh 10EFDBh
; Builder 10EFBDh 10EFDDh
; Basher 10EFBFh 10EFDFh
; Miner 10EFC1h 10EFE1h
; Digger 10EFC3h 10EFE3h
lemmings:0:10EFB5:63:000:1UP Unlimited climbers
lemmings:0:10EFB7:63:000:1UP Unlimited floaters
lemmings:0:10EFB9:63:000:1UP Unlimited bombers
lemmings:0:10EFBB:63:000:1UP Unlimited blockers
lemmings:0:10EFBD:63:000:1UP Unlimited builders
lemmings:0:10EFBF:63:000:1UP Unlimited bashers
lemmings:0:10EFC1:63:000:1UP Unlimited miners
lemmings:0:10EFC3:63:000:1UP Unlimited diggers
lemmings:0:10EFD5:63:000:2UP Unlimited climbers
lemmings:0:10EFD7:63:000:2UP Unlimited floaters
lemmings:0:10EFD9:63:000:2UP Unlimited bombers
lemmings:0:10EFDB:63:000:2UP Unlimited blockers
lemmings:0:10EFDD:63:000:2UP Unlimited builders
lemmings:0:10EFDF:63:000:2UP Unlimited bashers
lemmings:0:10EFE1:63:000:2UP Unlimited miners
lemmings:0:10EFE3:63:000:2UP Unlimited diggers
; Time is coded on 2 bytes (0000-464Fh) , then /30, then split into mm:ss
; for display :
; 10EFC4h (MSB) - 10EFC5h (LSB)
lemmings:0:10EFC4:46:000:*UP Unlimited time (1/2)
lemmings:0:10EFC5:34:500:*UP Unlimited time (2/2)
;----------------------------------------------------------------------------
lemmings:0:000000:00:999:[ Codes - 1 player game ]
; Saved lemmings are coded on 1 byte (00-32h)
; However, only 1 lemming is needed to end a level
lemmings:0:105681:01:000:1UP No lemmings needed (P)
;----------------------------------------------------------------------------
; Use this poke only when you are playing
; This value remains in memory until you save another lemming, you end a
; level, or you "nuke" it
lemmings:0:105681:01:000:1UP No lemmings needed (T)
;----------------------------------------------------------------------------
; Level is coded on 1 byte (00-42h)
; Enter level-2 (i.e. FFh for level 1,00 for 2 ....)
; Once you have ended level 67, you'll restart at level 45
lemmings:0:10A39B:41:001:1UP Level 67 when level ends
;============================================================================
Code: Select all
; [ ANGEL KIDS (JAPAN) ]
angelkds:0:C301:03:000:*UP Unlimited lives
;============================================================================
; [ MUG SMASHERS ]
; Invulnerability is a timer coded on 1 byte (01-50h then 00 when OFF)
; You can't hit the enemies when invulnerability is ON 8(
mugsmash:0:1C0789:50:000:1UP Invulnerability ON (bug!)
mugsmash:0:1C0789:01:001:1UP Invulnerability OFF
mugsmash:0:1C078B:50:000:2UP Invulnerability ON (bug!)
mugsmash:0:1C078B:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
mugsmash:0:1C1725:03:000:1UP Unlimited lives
mugsmash:0:1C1727:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-C0h)
mugsmash:0:1C0849:C0:000:1UP Unlimited energy
mugsmash:0:1C084B:C0:000:2UP Unlimited energy
; Time is coded on 1 byte (00-63h)
mugsmash:0:1C01A1:63:000:*UP Unlimited time:Not for bonus stages
;============================================================================
; [ NOBORANKA (JAPAN) ]
noboranb:0:F034:03:000:1UP Unlimited lives
noboranb:0:F034:03:000:2UP Unlimited lives
; Time is coded on 2 bytes (00-3Bh & 00-09) :
; F929h (seconds) - F92Ah (minutes)
noboranb:0:F929:3B:000:*UP Unlimited time (1/2)
noboranb:0:F92A:09:500:*UP Unlimited time (2/2)
;============================================================================
; [ STEEL FORCE ]
stlforce:0:10563E:03:000:1UP Unlimited lives
stlforce:0:1056E2:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-5Ah or 00-63h after you lose your 1st life)
stlforce:0:10563D:5A:000:1UP Unlimited energy
stlforce:0:1056E1:5A:000:2UP Unlimited energy
; Ammo. is coded on 1 byte (00-C6h) , then /2 for display
stlforce:0:105638:C6:000:1UP Unlimited ammo.
stlforce:0:1056DC:C6:000:2UP Unlimited ammo.
; Magazines are coded on 1 byte (00-05)
stlforce:0:10563C:05:000:1UP Unlimited magazines
stlforce:0:1056E0:05:000:2UP Unlimited magazines
; Grenades are coded on 1 byte (00-63h)
stlforce:0:105648:63:000:1UP Unlimited grenades
stlforce:0:1056EC:63:000:2UP Unlimited grenades
; Time is coded on 2 bytes (0000-0257h) , then split into mm:ss for display
stlforce:0:105416:02:000:*UP Unlimited time (1/2)
stlforce:0:105417:57:500:*UP Unlimited time (2/2)
;----------------------------------------------------------------------------
; Fire power is coded on 1 byte (00-05)
stlforce:0:10564B:05:000:1UP Maximum fire power
stlforce:0:1056EF:05:000:2UP Maximum fire power
;----------------------------------------------------------------------------
; Coins are coded on 1 byte (00-31h) , then 50-value for display
stlforce:0:105641:31:000:1UP Coin incrases power (P)
stlforce:0:1056E5:31:000:2UP Coin incrases power (P)
;----------------------------------------------------------------------------
; Use these pokes only when you are playing
stlforce:0:105641:31:001:1UP Coin incrases power (T)
stlforce:0:1056E5:31:001:2UP Coin incrases power (T)
;============================================================================
On 2002-02-05 22:51, stephh wrote:
It's now my turn to make a little request
Can someone send a cheatmvc.dat file (ZIPPED please !) that contains ALL cheats posted on this board for 'mvsc' and its clones ?
Thanks by advance for what you can do ...
Steph from The Ultimate Patchers
VisitThe Ultimate Patchers' site
Code: Select all
; [ GRAND CROSS ]
gcpinbal:0:FF280B:03:000:1UP Unlimited lives
gcpinbal:0:FF281B:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-40h)
gcpinbal:0:FF2826:40:000:*UP Unlimited energy
;============================================================================
; [ GEOSTORM (JAPAN) ]
; Invulnerability is a timer coded on 1 byte (01-B4h then 00 when OFF)
geostorm:0:E0238:B4:000:1UP Invulnerability ON
geostorm:0:E0238:01:001:1UP Invulnerability OFF
geostorm:0:E03E8:B4:000:2UP Invulnerability ON
geostorm:0:E03E8:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
geostorm:0:E9DAC:03:000:1UP Unlimited lives
geostorm:0:E9E2C:03:000:2UP Unlimited lives
; Ammo is coded on 2 bytes (0000-03E7h) :
; E0230h (LSB) - E0231h (MSB)
geostorm:0:E0230:E7:000:1UP Unlimited item ammo (1/2):Get an item first
geostorm:0:E0231:03:500:1UP Unlimited item ammo (2/2):Get an item first
; Ammo is coded on 2 bytes (0000-03E7h) :
; E03E0h (LSB) - E03E1h (MSB)
geostorm:0:E03E0:E7:000:2UP Unlimited item ammo (1/2):Get an item first
geostorm:0:E03E1:03:500:2UP Unlimited item ammo (2/2):Get an item first
; Time is BCD coded on 1 byte (00-99h)
geostorm:0:E00A4:99:000:*UP Unlimited time
;============================================================================
; [ GUNFORCE 2 (US) ]
; Invulnerability is a timer coded on 1 byte (01-B4h then 00 when OFF)
gunforc2:0:E0238:B4:000:1UP Invulnerability ON
gunforc2:0:E0238:01:001:1UP Invulnerability OFF
gunforc2:0:E03E8:B4:000:2UP Invulnerability ON
gunforc2:0:E03E8:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
gunforc2:0:E9DAC:03:000:1UP Unlimited lives
gunforc2:0:E9E2C:03:000:2UP Unlimited lives
; Ammo is coded on 2 bytes (0000-03E7h) :
; E0230h (LSB) - E0231h (MSB)
gunforc2:0:E0230:E7:000:1UP Unlimited item ammo (1/2):Get an item first
gunforc2:0:E0231:03:500:1UP Unlimited item ammo (2/2):Get an item first
; Ammo is coded on 2 bytes (0000-03E7h) :
; E03E0h (LSB) - E03E1h (MSB)
gunforc2:0:E03E0:E7:000:2UP Unlimited item ammo (1/2):Get an item first
gunforc2:0:E03E1:03:500:2UP Unlimited item ammo (2/2):Get an item first
; Time is BCD coded on 1 byte (00-99h)
gunforc2:0:E00A4:99:000:*UP Unlimited time
;============================================================================
Code: Select all
; [ ALPHA ONE (PROTOTYPE, 5 LIVES) ]
alphaona:0:08CE:03:000:1UP Unlimited lives
; Oxygen is coded on 1 byte (00-FFh)
alphaona:0:08CD:FA:000:1UP Unlimited oxygen
; Time is BCD coded on 1 byte (00-99h)
alphaona:0:08CB:99:000:1UP Unlimited time
;============================================================================
; [ ALPHA ONE (PROTOTYPE, 3 LIVES) ]
alphaone:0:08CE:03:000:1UP Unlimited lives
; Oxygen is coded on 1 byte (00-FFh)
alphaone:0:08CD:FA:000:1UP Unlimited oxygen
; Time is BCD coded on 1 byte (00-99h)
alphaone:0:08CB:99:000:1UP Unlimited time
;============================================================================
; [ BLASTER (KIT) ]
blastkit:0:BD26:03:000:1UP Unlimited lives
blastkit:0:BD44:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-03)
blastkit:0:973E:03:000:*UP Unlimited energy
;============================================================================
; [ BUCK ROGERS: PLANET OF ZOOM (NOT ENCRYPTED) ]
; Turn the cheats ON/OFF (F6) at the end of a sector
buckrogn:0:F800:03:000:*UP Unlimited lives
; Time is coded on 1 byte (00-70h)
buckrogn:0:F810:6F:000:*UP Unlimited time (F6):F6 at the end of sector
;----------------------------------------------------------------------------
; UFOs are coded on 1 byte (00-0Eh)
buckrogn:0:F811:0D:001:*UP One UFO to end level
;============================================================================
; [ MAYDAY (SET 3) ]
maydayb:0:A1A1:03:000:1UP Unlimited lives
maydayb:0:A1DE:03:000:2UP Unlimited lives
; Bombs are coded on 1 byte (00-03)
maydayb:0:A1A3:03:000:1UP Unlimited bombs
maydayb:0:A1E0:03:000:2UP Unlimited bombs
;============================================================================
; [ MORTAL KOMBAT II (REV L2.1) ]
; Energy is coded on 2 bytes (00-A1h * 2) :
; 0020BCA0h (display) - 0020C05Eh (value)
mk2r21:0:0020BCA0:A1:000:1UP Unlimited energy (1/2)
mk2r21:0:0020C05E:A1:500:1UP Unlimited energy (2/2)
; Energy is coded on 2 bytes (00-A1h * 2) :
; 0020BC88h (display) - 0020C1D8h (value)
mk2r21:0:0020BC88:A1:000:2UP Unlimited energy (1/2)
mk2r21:0:0020C1D8:A1:500:2UP Unlimited energy (2/2)
;============================================================================
; [ MORTAL KOMBAT (PROTOTYPE, REV 9.0 07/28/92) ]
; Energy is coded on 1 byte (00-A1h)
mkprot9:0:00209A00:A1:000:1UP Unlimited energy
mkprot9:0:00209A5C:A1:000:2UP Unlimited energy
;============================================================================
Code: Select all
; [ BLASTER ]
blaster:0:BD26:03:000:1UP Unlimited lives
blaster:0:BD44:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-03)
blaster:0:973E:03:000:*UP Unlimited energy
;============================================================================
Code: Select all
noboranb:0:F00E:99:999:Infinite Credits
noboranb:0:F200:01:000:Invincibility