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[sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Tue Nov 05, 2013 7:33 am
by Abystus
sams64.xml

Code: Select all

<cheat desc="Infinite Time">
    <script state="run">
      <action>maincpu.pb@8006A48F=63</action>
    </script>
</cheat>

<cheat desc="Finish This Round Now">
    <comment>Will not work with Infinite Time enabled.</comment>
    <script state="on">
      <action>maincpu.pb@8006A48F=00</action>
    </script>
</cheat>

<cheat desc="Hit Anywhere Both Players">
    <script state="run">
      <action>maincpu.pw@800EF0AC=2400</action>
    </script>
    <script state="off">
      <action>maincpu.pw@800EF0AC=4500</action>
    </script>
</cheat>

<cheat desc="Infinite Health Player 1">
    <script state="run">
      <action>maincpu.pd@8003DDD4=00010000</action>
    </script>
</cheat>

<cheat desc="Infinite Rage Meter Player 1">
    <script state="run">
      <action>maincpu.pd@8003DDF4=00010000</action>
    </script>
</cheat>

<cheat desc="Infinite Stamina Meter Player 1">
    <script state="run">
      <action>maincpu.pd@8003DDDC=00010000</action>
    </script>
</cheat>

<cheat desc="One Hit Kills Player 1">
    <comment>Will not work with Infinite Health Player 1 enabled.</comment>
    <script state="on">
      <action>maincpu.pd@8003DDD4=00000001</action>
    </script>
</cheat>

<cheat desc="Infinite Health Player 2">
    <script state="run">
      <action>maincpu.pd@8003E0AC=00010000</action>
    </script>
</cheat>

<cheat desc="Infinite Rage Meter Player 2">
    <script state="run">
      <action>maincpu.pd@8003E0CC=00010000</action>
    </script>
</cheat>

<cheat desc="Infinite Stamina Meter Player 2">
    <script state="run">
      <action>maincpu.pd@8003E0B4=00010000</action>
    </script>
</cheat>

<cheat desc="One Hit Kills Player 2">
    <comment>Will not work with Infinite Health Player 2 enabled.</comment>
    <script state="on">
      <action>maincpu.pd@8003E0AC=00000001</action>
    </script>
</cheat>

Re: [sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Mon Nov 25, 2013 3:34 am
by HawkOne33
Wow, that's great, but Mame has still yet to successfully emulate the Hyper Neo Geo 64 and its games. But, nice job on the cheat.

Re: [sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Thu Dec 26, 2013 3:45 pm
by Pugsy
Thanks, added - converted into the standard fighter format for cheats. Game is still unplayable in 0.152 though :(

Re: [sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Tue Oct 10, 2023 7:12 am
by Abystus
sams64.xml

Code: Select all

  <cheat desc="Disable Blocking (Both Players)">
    <script state="on">
      <action>temp0=maincpu.pd@800EF0BC</action>
    </script>
    <script state="run">
      <action>maincpu.pd@800EF0BC=10000006</action> <!-- This Program Code cheat was made by Abystus -->
    </script>
    <script state="off">
      <action>maincpu.pd@800EF0BC=temp0</action>
    </script>
  </cheat>

Code: Select all

  <cheat desc="Walk Through Stage Boundaries">
    <comment>Also enables the ability to walk through the opponent.</comment>
    <script state="on">
      <action>temp0=maincpu.pd@800D90D4</action>
      <action>temp1=maincpu.pd@800D90D8</action>
      <action>temp2=maincpu.pd@800E2CB8</action>
    </script>
    <script state="run">
      <action>maincpu.pd@800D90D4=00000000</action> <!-- This Program Code cheat was made by Abystus -->
      <action>maincpu.pd@800D90D8=00000000</action>
      <action>maincpu.pd@800E2CB8=100001AF</action>
    </script>
    <script state="off">
      <action>maincpu.pd@800D90D4=temp0</action>
      <action>maincpu.pd@800D90D8=temp1</action>
      <action>maincpu.pd@800E2CB8=temp2</action>
    </script>
  </cheat>

Re: [sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Sat Mar 09, 2024 7:38 pm
by Pugsy
Thanks, added

Re: [sams64] Samurai Shodown 64 / Samurai Spirits 64

Posted: Mon May 13, 2024 10:24 am
by MrNelman
Need to find a character selection cheat code so we can play as Yuga, Gandara, Deku & Dekuina