Code: Select all
; [ TAISEN HOT GIMMICK KAIRAKUTEN (JAPAN) ]
; Here is a table of the 34 possible tiles (according to one of the mahjong
; pages I've seen : http://members.aol.com/mahjongmuseum/tradrule.htm) :
; value common name chinese name
; 00h 1 "characters" 1 "wan"
; 01h 2 "characters" 2 "wan"
; 02h 3 "characters" 3 "wan"
; 03h 4 "characters" 4 "wan"
; 04h 5 "characters" 5 "wan"
; 05h 6 "characters" 6 "wan"
; 06h 7 "characters" 7 "wan"
; 07h 8 "characters" 8 "wan"
; 08h 9 "characters" 9 "wan"
; 09h 1 "bamboo" 1 "tiao" (aka 1 "Bird")
; 0Ah 2 "bamboo" 2 "tiao"
; 0Bh 3 "bamboo" 3 "tiao"
; 0Ch 4 "bamboo" 4 "tiao"
; 0Dh 5 "bamboo" 5 "tiao"
; 0Eh 6 "bamboo" 6 "tiao"
; 0Fh 7 "bamboo" 7 "tiao"
; 10h 8 "bamboo" 8 "tiao"
; 11h 9 "bamboo" 9 "tiao"
; 12h 1 "dots" 1 "tung"
; 13h 2 "dots" 2 "tung"
; 14h 3 "dots" 3 "tung"
; 15h 4 "dots" 4 "tung"
; 16h 5 "dots" 5 "tung"
; 17h 6 "dots" 6 "tung"
; 18h 7 "dots" 7 "tung"
; 19h 8 "dots" 8 "tung"
; 1Ah 9 "dots" 9 "tung"
; 1Bh East "wind"
; 1Ch South "wind"
; 1Dh West "wind"
; 1Eh North "wind"
; 1Fh White "dragon"
; 20h Green "dragon"
; 21h Red "dragon"
; FFh - no tile -
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ Codes - Left screen ]
; Use these pokes only when you have 14 tiles in your hand
; These values are good, but the display won't be refreshed until you 'RON'
; or you discard a tile
; Player's tiles are coded on 14 bytes :
; 060065F4h ("A") - 060065F8h ("B") .... 06006624h ("M") - 06006628h ("N")
; C.P.U.'s tiles are coded on 14 bytes :
; 060070FCh ("A") - 06007100h ("B") .... 0600712Ch ("M") - 06007130h ("N")
:hgkairak:00000001:060065F4:0000001B:FFFFFFFF:1UP Winning hand (01/14-T)
:hgkairak:00010001:060065F8:0000001B:FFFFFFFF:1UP Winning hand (02/14-T)
:hgkairak:00010001:060065FC:0000001B:FFFFFFFF:1UP Winning hand (03/14-T)
:hgkairak:00010001:06006600:0000001C:FFFFFFFF:1UP Winning hand (04/14-T)
:hgkairak:00010001:06006604:0000001C:FFFFFFFF:1UP Winning hand (05/14-T)
:hgkairak:00010001:06006608:0000001C:FFFFFFFF:1UP Winning hand (06/14-T)
:hgkairak:00010001:0600660C:0000001D:FFFFFFFF:1UP Winning hand (07/14-T)
:hgkairak:00010001:06006610:0000001D:FFFFFFFF:1UP Winning hand (08/14-T)
:hgkairak:00010001:06006614:0000001D:FFFFFFFF:1UP Winning hand (09/14-T)
:hgkairak:00010001:06006618:0000001E:FFFFFFFF:1UP Winning hand (10/14-T)
:hgkairak:00010001:0600661C:0000001E:FFFFFFFF:1UP Winning hand (11/14-T)
:hgkairak:00010001:06006620:0000001E:FFFFFFFF:1UP Winning hand (12/14-T)
:hgkairak:00010001:06006624:0000001F:FFFFFFFF:1UP Winning hand (13/14-T)
:hgkairak:00010001:06006628:0000001F:FFFFFFFF:1UP Winning hand (14/14-T)
;----------------------------------------------------------------------------
:hgkairak:00000006:060065F4:0000030D:FFFFFFFF:1UP Watch 14 tiles - Player
:hgkairak:00000006:060070FC:0000030D:FFFFFFFF:1UP Watch 14 tiles - C.P.U.
;----------------------------------------------------------------------------
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ Codes - Right screen ]
; Use these pokes only when you have 14 tiles in your hand
; These values are good, but the display won't be refreshed until you 'RON'
; or you discard a tile
; Player's tiles are coded on 14 bytes :
; 06007CBCh ("A") - 06007CC0h ("B") .... 06007CECh ("M") - 06007CF0h ("N")
; C.P.U.'s tiles are coded on 14 bytes :
; 060087C4h ("A") - 060087C8h ("B") .... 060087F4h ("M") - 060087F8h ("N")
:hgkairak:00000001:06007CBC:0000001B:FFFFFFFF:1UP Winning hand (01/14-T)
:hgkairak:00010001:06007CC0:0000001B:FFFFFFFF:1UP Winning hand (02/14-T)
:hgkairak:00010001:06007CC4:0000001B:FFFFFFFF:1UP Winning hand (03/14-T)
:hgkairak:00010001:06007CC8:0000001C:FFFFFFFF:1UP Winning hand (04/14-T)
:hgkairak:00010001:06007CCC:0000001C:FFFFFFFF:1UP Winning hand (05/14-T)
:hgkairak:00010001:06007CD0:0000001C:FFFFFFFF:1UP Winning hand (06/14-T)
:hgkairak:00010001:06007CD4:0000001D:FFFFFFFF:1UP Winning hand (07/14-T)
:hgkairak:00010001:06007CD8:0000001D:FFFFFFFF:1UP Winning hand (08/14-T)
:hgkairak:00010001:06007CDC:0000001D:FFFFFFFF:1UP Winning hand (09/14-T)
:hgkairak:00010001:06007CE0:0000001E:FFFFFFFF:1UP Winning hand (10/14-T)
:hgkairak:00010001:06007CE4:0000001E:FFFFFFFF:1UP Winning hand (11/14-T)
:hgkairak:00010001:06007CE8:0000001E:FFFFFFFF:1UP Winning hand (12/14-T)
:hgkairak:00010001:06007CEC:0000001F:FFFFFFFF:1UP Winning hand (13/14-T)
:hgkairak:00010001:06007CF0:0000001F:FFFFFFFF:1UP Winning hand (14/14-T)
;----------------------------------------------------------------------------
:hgkairak:00000006:06007CBC:0000030D:FFFFFFFF:1UP Watch 14 tiles - Player
:hgkairak:00000006:060087C4:0000030D:FFFFFFFF:1UP Watch 14 tiles - C.P.U.
;----------------------------------------------------------------------------
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ Codes - Left VS Right ]
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ (when Right accepts Left) ]
; Use these pokes only when you have 14 tiles in your hand
; These values are good, but the display won't be refreshed until you 'RON'
; or you discard a tile
; Player 1 tiles are coded on 14 bytes :
; 060065F4h ("A") - 060065F8h ("B") .... 06006624h ("M") - 06006628h ("N")
; Player 2 tiles are coded on 14 bytes :
; 060070FCh ("A") - 06007100h ("B") .... 0600712Ch ("M") - 06007130h ("N")
:hgkairak:00000001:060065F4:0000001B:FFFFFFFF:1UP Winning hand (01/14-T)
:hgkairak:00010001:060065F8:0000001B:FFFFFFFF:1UP Winning hand (02/14-T)
:hgkairak:00010001:060065FC:0000001B:FFFFFFFF:1UP Winning hand (03/14-T)
:hgkairak:00010001:06006600:0000001C:FFFFFFFF:1UP Winning hand (04/14-T)
:hgkairak:00010001:06006604:0000001C:FFFFFFFF:1UP Winning hand (05/14-T)
:hgkairak:00010001:06006608:0000001C:FFFFFFFF:1UP Winning hand (06/14-T)
:hgkairak:00010001:0600660C:0000001D:FFFFFFFF:1UP Winning hand (07/14-T)
:hgkairak:00010001:06006610:0000001D:FFFFFFFF:1UP Winning hand (08/14-T)
:hgkairak:00010001:06006614:0000001D:FFFFFFFF:1UP Winning hand (09/14-T)
:hgkairak:00010001:06006618:0000001E:FFFFFFFF:1UP Winning hand (10/14-T)
:hgkairak:00010001:0600661C:0000001E:FFFFFFFF:1UP Winning hand (11/14-T)
:hgkairak:00010001:06006620:0000001E:FFFFFFFF:1UP Winning hand (12/14-T)
:hgkairak:00010001:06006624:0000001F:FFFFFFFF:1UP Winning hand (13/14-T)
:hgkairak:00010001:06006628:0000001F:FFFFFFFF:1UP Winning hand (14/14-T)
:hgkairak:00000001:060070FC:0000001B:FFFFFFFF:2UP Winning hand (01/14-T)
:hgkairak:00010001:06007100:0000001B:FFFFFFFF:2UP Winning hand (02/14-T)
:hgkairak:00010001:06007104:0000001B:FFFFFFFF:2UP Winning hand (03/14-T)
:hgkairak:00010001:06007108:0000001C:FFFFFFFF:2UP Winning hand (04/14-T)
:hgkairak:00010001:0600710C:0000001C:FFFFFFFF:2UP Winning hand (05/14-T)
:hgkairak:00010001:06007110:0000001C:FFFFFFFF:2UP Winning hand (06/14-T)
:hgkairak:00010001:06007114:0000001D:FFFFFFFF:2UP Winning hand (07/14-T)
:hgkairak:00010001:06007118:0000001D:FFFFFFFF:2UP Winning hand (08/14-T)
:hgkairak:00010001:0600711C:0000001D:FFFFFFFF:2UP Winning hand (09/14-T)
:hgkairak:00010001:06007120:0000001E:FFFFFFFF:2UP Winning hand (10/14-T)
:hgkairak:00010001:06007124:0000001E:FFFFFFFF:2UP Winning hand (11/14-T)
:hgkairak:00010001:06007128:0000001E:FFFFFFFF:2UP Winning hand (12/14-T)
:hgkairak:00010001:0600712C:0000001F:FFFFFFFF:2UP Winning hand (13/14-T)
:hgkairak:00010001:06007130:0000001F:FFFFFFFF:2UP Winning hand (14/14-T)
;----------------------------------------------------------------------------
:hgkairak:00000006:060065F4:0000030D:FFFFFFFF:*UP Watch 14 tiles - Player 1
:hgkairak:00000006:060070FC:0000030D:FFFFFFFF:*UP Watch 14 tiles - Player 2
;----------------------------------------------------------------------------
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ Codes - Left VS Right ]
:hgkairak:60000000:00000000:00000000:FFFFFFFF:[ (when Left accepts Right) ]
; Use these pokes only when you have 14 tiles in your hand
; These values are good, but the display won't be refreshed until you 'RON'
; or you discard a tile
; Player's tiles are coded on 14 bytes :
; 06007CBCh ("A") - 06007CC0h ("B") .... 06007CECh ("M") - 06007CF0h ("N")
; C.P.U.'s tiles are coded on 14 bytes :
; 060087C4h ("A") - 060087C8h ("B") .... 060087F4h ("M") - 060087F8h ("N")
:hgkairak:00000001:06007CBC:0000001B:FFFFFFFF:1UP Winning hand (01/14-T)
:hgkairak:00010001:06007CC0:0000001B:FFFFFFFF:1UP Winning hand (02/14-T)
:hgkairak:00010001:06007CC4:0000001B:FFFFFFFF:1UP Winning hand (03/14-T)
:hgkairak:00010001:06007CC8:0000001C:FFFFFFFF:1UP Winning hand (04/14-T)
:hgkairak:00010001:06007CCC:0000001C:FFFFFFFF:1UP Winning hand (05/14-T)
:hgkairak:00010001:06007CD0:0000001C:FFFFFFFF:1UP Winning hand (06/14-T)
:hgkairak:00010001:06007CD4:0000001D:FFFFFFFF:1UP Winning hand (07/14-T)
:hgkairak:00010001:06007CD8:0000001D:FFFFFFFF:1UP Winning hand (08/14-T)
:hgkairak:00010001:06007CDC:0000001D:FFFFFFFF:1UP Winning hand (09/14-T)
:hgkairak:00010001:06007CE0:0000001E:FFFFFFFF:1UP Winning hand (10/14-T)
:hgkairak:00010001:06007CE4:0000001E:FFFFFFFF:1UP Winning hand (11/14-T)
:hgkairak:00010001:06007CE8:0000001E:FFFFFFFF:1UP Winning hand (12/14-T)
:hgkairak:00010001:06007CEC:0000001F:FFFFFFFF:1UP Winning hand (13/14-T)
:hgkairak:00010001:06007CF0:0000001F:FFFFFFFF:1UP Winning hand (14/14-T)
:hgkairak:00000001:060087C4:0000001B:FFFFFFFF:2UP Winning hand (01/14-T)
:hgkairak:00010001:060087C8:0000001B:FFFFFFFF:2UP Winning hand (02/14-T)
:hgkairak:00010001:060087CC:0000001B:FFFFFFFF:2UP Winning hand (03/14-T)
:hgkairak:00010001:060087D0:0000001C:FFFFFFFF:2UP Winning hand (04/14-T)
:hgkairak:00010001:060087D4:0000001C:FFFFFFFF:2UP Winning hand (05/14-T)
:hgkairak:00010001:060087D8:0000001C:FFFFFFFF:2UP Winning hand (06/14-T)
:hgkairak:00010001:060087DC:0000001D:FFFFFFFF:2UP Winning hand (07/14-T)
:hgkairak:00010001:060087E0:0000001D:FFFFFFFF:2UP Winning hand (08/14-T)
:hgkairak:00010001:060087E4:0000001D:FFFFFFFF:2UP Winning hand (09/14-T)
:hgkairak:00010001:060087E8:0000001E:FFFFFFFF:2UP Winning hand (10/14-T)
:hgkairak:00010001:060087EC:0000001E:FFFFFFFF:2UP Winning hand (11/14-T)
:hgkairak:00010001:060087F0:0000001E:FFFFFFFF:2UP Winning hand (12/14-T)
:hgkairak:00010001:060087F4:0000001F:FFFFFFFF:2UP Winning hand (13/14-T)
:hgkairak:00010001:060087F8:0000001F:FFFFFFFF:2UP Winning hand (14/14-T)
;----------------------------------------------------------------------------
:hgkairak:00000006:06007CBC:0000030D:FFFFFFFF:*UP Watch 14 tiles - Player 1
:hgkairak:00000006:060087C4:0000030D:FFFFFFFF:*UP Watch 14 tiles - Player 2
;============================================================================
Visit The Ultimate Patchers' site