[sgemf] Fight Selected Midboss

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kelvSYC
Posts: 1121
Joined: Thu Sep 27, 2001 1:00 am
Location: Calgary, AB, Canada

[sgemf] Fight Selected Midboss

Post by kelvSYC »

This is tough for me to look for, but I'm sure someone might help. How about a cheat for sgemf to set which midboss to battle? Here are the details.

To fight either Gouki or Dan:
- Don't lose a round

To fight Gouki:
- 6 or more super finishes
- 2 or more rounds in under 20 seconds
- 2 or more rounds with 90+% health
- 2 or more rounds with all gem attacks at L3 while all gem attacks for opponent at L1

To fight Dan:
- 5 or less super finishes
- 3 or more rounds finished in under 40 seconds
- 3 or more rounds with 75+% health
- 2 or more rounds with all gem attacks at L1 while all gem attacks for opponent at L3

I don't know if you can use the Dan battle to fight Gouki, but it seems unlikely.
Last edited by kelvSYC on Sat Aug 24, 2002 3:57 pm, edited 1 time in total.
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Mike_Haggar
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Post by Mike_Haggar »

I'll see what I can do :)
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Mike_Haggar
Posts: 110
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Location: Norway
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Post by Mike_Haggar »

Another one bites the dust :(

I can't do the cheat :p

A slightly better cheat explaination here:

------------------------------------------------------------------------
FIGHT DAN HIBIKI
------------------------------------------------------------------------
To fight Dan before fighting your normal boss:

- For 4 or more consecutive battles, don't lose a single round.
- Finish five or less battles with a Mighty Combo Finish.
- Finish three rounds or more within 40 seconds.
- Finish three rounds or more with 75% or higher health.
- Finish two rounds or more with all 3 deadly techniques at
Level 1, while your opponent's techniques are all at Level 3.


------------------------------------------------------------------------
FIGHT GOUKI
------------------------------------------------------------------------
To fight Gouki before fighting your normal boss:

- Don't lose a single round.
- Finish six or more battles with a Mighty Combo Finish.
- Finish two rounds or more within 20 seconds.
- Finish two rounds or more with 90% or higher health.
- Finish two rounds or more with all 3 deadly techniques at
Level 3, while your opponent's techniques are all at Level 1.
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kelvSYC
Posts: 1121
Joined: Thu Sep 27, 2001 1:00 am
Location: Calgary, AB, Canada

Post by kelvSYC »

Here's an update:

So far, I've been able to locate three addresses for (apparently) a few of the conditions. But withoutthe rest of them, I can't really test it out to see if this is what I think it is.

There is the possiblity that this is P1 only, I haven't tested, but it seems that way since it's in the middle of the player-specific data.

Here's the pseudo-code for the super finishes:

Code: Select all

:sgemf:00000000:FF87B1:00000000:00000000:Number of Super Finishes
Here's the pseudo-code for the life finishes. Apparently, you can only increment this while in 1P mode (ie. no boosting these numbers by using another player to join in), and on the winning round to boot. That is, you must finish with at least 75%/90% in the final round for this number to increase.

Code: Select all

:sgemf:00000000:FF87B2:00000000:00000000:Number of 90+% Finishes
:sgemf:00000000:FF87B6:00000000:00000000:Number of 75+% Finishes
This is the code that determines how many consecutive matches you have had without losing a round. Again, this increments only in 1P mode.

Code: Select all

:sgemf:00000000:FF87AE:00000000:00000000:Number of consecutive-win matches
Time and Gem conditions currently elude me right now...
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