[xmcota] MLCs
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[xmcota] MLCs
And now, MLCs for xmcota are now here! They work in much the same manner as that of the VS series (and with further investigation, the SF2 games).
As with the samsho4 cheats, I will not start posting them until after Pugsy releases the next WIP (to reduce his workload).
The Power Bar used in XM-COTA is a mix of the conventional super bar and the AOF Spirit Bar. When it reaches Level 2, you can perform reversals, Tech Hits, X-Specials and all that other technical stuff at the cost of some of your bar (which is different depending on the character and move). At Level 3, you can perform your Hyper X, which will drain a larger chunk of your bar, but not all of it (which is also different depending on character and move).
(XS) denotes your X-Specials.
(HX) denotes your Hyper X attacks.
All move names are correct against their latest (Marvel vs. Capcom 2) names with the following exceptions:
- I couldn't find a name for Colossus' LP,MK,HP move, so I made something up.
- Akuma didn't have a qcb+P move in SSF2T (of which this version of Akuma is based on), and his qcb+P move in SFA is Zenpou Tenshin, which is a roll. Since this is a counter attack, and is similar to that of Ryu's Alpha Counter (not sure about Akuma, I've always thought it was similar to Dan's, which was a kick), I just named it "Alpha Counter".
- Since for Spiral and Silver Samurai (and to a lesser extent, Akuma) combine several attacks into one address, a common name was used.
P2 cheats can be found by adding 0x0400 to the address.
Other notes:
- I can't seem to get Magneto's Magnetic Tempest to work in any real way.
- Cyclops seems to have a dp+P address immediately after his Mega Optic Blast (FF4230 for P1), but since dp+P is used for his Rising Uppercut, this means there must be some other stipulation that is needed. AFAIK, it's not "when knocked down" or "in air".
- I can't get Silver Samurai's P* Hyakuretsu Tou to be persistent in any conceivable way. On the upside, his move does not require a second supporting cheat like Chun-Li's Hyakuretsu Kyaku.
- Is there an MLC for Omega Red's Kuuchuu Dash? I've yet to investigate.
As with the samsho4 cheats, I will not start posting them until after Pugsy releases the next WIP (to reduce his workload).
The Power Bar used in XM-COTA is a mix of the conventional super bar and the AOF Spirit Bar. When it reaches Level 2, you can perform reversals, Tech Hits, X-Specials and all that other technical stuff at the cost of some of your bar (which is different depending on the character and move). At Level 3, you can perform your Hyper X, which will drain a larger chunk of your bar, but not all of it (which is also different depending on character and move).
(XS) denotes your X-Specials.
(HX) denotes your Hyper X attacks.
All move names are correct against their latest (Marvel vs. Capcom 2) names with the following exceptions:
- I couldn't find a name for Colossus' LP,MK,HP move, so I made something up.
- Akuma didn't have a qcb+P move in SSF2T (of which this version of Akuma is based on), and his qcb+P move in SFA is Zenpou Tenshin, which is a roll. Since this is a counter attack, and is similar to that of Ryu's Alpha Counter (not sure about Akuma, I've always thought it was similar to Dan's, which was a kick), I just named it "Alpha Counter".
- Since for Spiral and Silver Samurai (and to a lesser extent, Akuma) combine several attacks into one address, a common name was used.
P2 cheats can be found by adding 0x0400 to the address.
Other notes:
- I can't seem to get Magneto's Magnetic Tempest to work in any real way.
- Cyclops seems to have a dp+P address immediately after his Mega Optic Blast (FF4230 for P1), but since dp+P is used for his Rising Uppercut, this means there must be some other stipulation that is needed. AFAIK, it's not "when knocked down" or "in air".
- I can't get Silver Samurai's P* Hyakuretsu Tou to be persistent in any conceivable way. On the upside, his move does not require a second supporting cheat like Chun-Li's Hyakuretsu Kyaku.
- Is there an MLC for Omega Red's Kuuchuu Dash? I've yet to investigate.
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
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Underscore Command - What better game is there?
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Universal Moves
Code: Select all
:xmcota:00100000:FF41F0:00000404:0000FFFF:Dash
:xmcota:62000000:000000:00000000:FFFFFFFF:Select Dash Direction
:xmcota:00010000:FF41F5:00000001:000000FF:Backwards:b,b
:xmcota:00010000:FF41F5:00000001:000000FF:Forwards:f,f
:xmcota:00100000:FF41F8:00000404:0000FFFF:Super Jump:d,u
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Cyclops
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Cyclops (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Super Optic Blast (HX):qcb+P (air)
:xmcota:00100000:FF4208:00000606:0000FFFF:Rising Uppercut:dp+P
:xmcota:00100000:FF4210:00000606:0000FFFF:Rapid Punch:f,f+LP+LK,P*
:xmcota:00100000:FF4218:00000606:0000FFFF:Optic Blast:qcf+P (air)
:xmcota:00100000:FF4220:00000606:0000FFFF:Running Neckbreaker Drop:f,f+HP+HK
:xmcota:00100000:FF4228:00000606:0000FFFF:Mega Optic Blast (HX):qcf+PP
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Wolverine
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Wolverine (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Tornado Claw:dp+P
:xmcota:00100000:FF4208:00000606:0000FFFF:Berserker Barrage X (HX):qcf+PP
:xmcota:00100000:FF4210:00000606:0000FFFF:Berserker Charge (XS):qcb+PPP
:xmcota:00100000:FF4218:00000606:0000FFFF:Healing Factor (XS):qcb+KKK ### Can only be done when not at full health.
:xmcota:00100000:FF4220:00000808:0000FFFF:Chohatsu:LP,MK,MK,HP,MP
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Storm
It took me two weeks to figure out what some of Storm's MLCs were...
It took me two weeks to figure out what some of Storm's MLCs were...
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Storm (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Whirlwind:qcf+P (air)
:xmcota:00100000:FF4210:00000606:0000FFFF:Quick Recovery:qcf+K when knocked down
:xmcota:00100000:FF4218:00000606:0000FFFF:Quick Recovery:qcb+K when knocked down
:xmcota:00100000:FF4220:00000606:0000FFFF:Lightning Storm (HX):qcf+PP (air)
:xmcota:00100000:FF4228:00000606:0000FFFF:Hikou (XS):qcb+PPP
:xmcota:00100000:FF4230:00000404:0000FFFF:Ice Storm (HX):d,df+Start (air) ### To perform move with cheat on, do df,Start
:xmcota:00100000:FF4314:00000606:0000FFFF:Cyclone (XS):qcf+KKK
:xmcota:00100000:FF431C:00000606:0000FFFF:Cyclone (XS):qcb+KKK
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
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Iceman
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Iceman (P1)]
:xmcota:00100000:FF4210:00000606:0000FFFF:Ice Beam:qcf+P (air)
:xmcota:00100000:FF4218:00000606:0000FFFF:Arctic Attack (HX):qcf+PP (air)
:xmcota:00100000:FF4228:00000606:0000FFFF:Ice Fist (XS):qcb+PPP
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The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
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Colossus
Super Armor is a misnomer... it gives Colossus Hyper Armor...
Super Armor is a misnomer... it gives Colossus Hyper Armor...
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Colossus (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Power Tackle:qcf+K (air)
:xmcota:00100000:FF4208:00000606:0000FFFF:Super Dive (HX):qcf+PP,d+(P|K) (air)
:xmcota:00100000:FF4210:00000606:0000FFFF:Super Armor (XS):qcb+PPP
:xmcota:00100000:FF4218:00000606:0000FFFF:Giant Swing:qcf+P,360*
:xmcota:00100000:FF4220:00000404:0000FFFF:Flying Knee:LP,MK,HP
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Psylocke
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Psylocke (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Psi-Blast:qcf+P (air)
:xmcota:00100000:FF4208:00000606:0000FFFF:Psi-Blade Spin:qcf+K,K,K (air)
:xmcota:00100000:FF4210:00000606:0000FFFF:Psi-Thrust (HX):qcf+PP,(any direction)+P
:xmcota:00100000:FF4220:00000606:0000FFFF:Ninjitsu Split (XS):qcb+(P|K)
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
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Sentinel
In the X-Men storyline, Sentinel refers to more than one robot. So why in MvC2 can't you pick a team of three Sentinels (or for that matter, three Servbots, or two Servbots and Tron Bonne)?
In the X-Men storyline, Sentinel refers to more than one robot. So why in MvC2 can't you pick a team of three Sentinels (or for that matter, three Servbots, or two Servbots and Tron Bonne)?
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Sentinel (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Plasma Storm (HX):qcf+PP,P*
:xmcota:00100000:FF4208:00000606:0000FFFF:Rocket Punch:qcf+P
:xmcota:00100000:FF4210:00000606:0000FFFF:Sentinel Force:qcf+K
:xmcota:00100000:FF4220:00000606:0000FFFF:Hikou (XS):qcb+PPP
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Silver Samurai
It's funny... Silver Samurai is more complex in MvC2 then now (while most other characters went largely unchanged) - largely because of the fact that in MvC2 the Raimei Ken HC has two counterparts depending on what energy is being channeled through the sword (and he can spend up to three stocks on a single type of energy charge so that his sword does more damage).
It's funny... Silver Samurai is more complex in MvC2 then now (while most other characters went largely unchanged) - largely because of the fact that in MvC2 the Raimei Ken HC has two counterparts depending on what energy is being channeled through the sword (and he can spend up to three stocks on a single type of energy charge so that his sword does more damage).
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Silver Samurai (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Shuriken:qcf+P,(d|u) (air)
:xmcota:00100000:FF4208:00000606:0000FFFF:Raimei Ken (HX):qcf+PP
:xmcota:00100001:FF4210:00000C0C:0000FFFF:Hyakuretsu Tou:P*
:xmcota:00100000:FF4218:00000606:0000FFFF:Bushin (XS):qcb+KKK
:xmcota:00100000:FF4228:00000606:0000FFFF:Touki (XS):qcb+P ### Touki "Kaminari" will be performed with LP, Touki "Koori" with MP, and Touki "Honoo" with HP
:xmcota:00100000:FF4238:00000606:0000FFFF:Chou Shuriken (HX):qcb+PP
:xmcota:00100000:FF431A:00000606:0000FFFF:Samurai Teleport (XS):qcf+K
:xmcota:00100000:FF4322:00000606:0000FFFF:Hyakuretsu Tou:dp+P,P*
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Spiral
FIVE moves with ONE MLC? WTF? But it's true... (but at least in MvC2 her dances are HCs)
Metamorphoses must be the coolest super in the game...
Make sure that Spiral is not super jumping when she does her Six-Hand Grapple (or else it doesn't work, with or without MLC).
FIVE moves with ONE MLC? WTF? But it's true... (but at least in MvC2 her dances are HCs)
Metamorphoses must be the coolest super in the game...
Make sure that Spiral is not super jumping when she does her Six-Hand Grapple (or else it doesn't work, with or without MLC).
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Spiral (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Dances (XS):qcb+(LP|MP,P|LK|MK|HK) (air) ### Switch Dance will be performed with LP, Teleport Dance with MP, Power Dance with LK, Speed Dance with MK, and Dimension Dance with HK
:xmcota:00100000:FF4210:00000606:0000FFFF:Dancing Sword:f,d,db+PP (air)
:xmcota:00100000:FF4218:00000606:0000FFFF:Tsurugi Tobashi:qcf+(P|K) after Dancing Sword (air) ### (XS) when using K to perform move.
:xmcota:00100000:FF4228:00000606:0000FFFF:Six-Hand Grapple:d,u+P
:xmcota:00100000:FF4230:00000606:0000FFFF:Metamorphosis (HX):qcf+PP
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
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Omega Red
Again, Omega Red revolves around a Carbonadium Coil offense...
Again, Omega Red revolves around a Carbonadium Coil offense...
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Omega Red (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Carbonadium Coil:qcf+P (air)
:xmcota:00100000:FF4208:00000606:0000FFFF:Carbonadium Coil:qcf+K in air
:xmcota:00100000:FF4210:00000606:0000FFFF:Omega Strike:qcf+K
:xmcota:00100000:FF4218:00000606:0000FFFF:Omega Destroyer (HX):qcf+PP
:xmcota:00100000:FF4220:00000808:0000FFFF:Chohatsu:MK,LP,d,LK,MP
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
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Juggernaut
To pick up a girder, simply position yourself so that Juggernaut's front hand is over the girder.
To pick up a girder, simply position yourself so that Juggernaut's front hand is over the girder.
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Juggernaut (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Chohatsu:rdp+P
:xmcota:00100000:FF4208:00000606:0000FFFF:Double Fist Punch:qcf+P
:xmcota:00100000:FF4210:00000606:0000FFFF:Juggernaut Head Crush (HX):hcf+P
:xmcota:00100000:FF4218:00000606:0000FFFF:Earthquake Punch:-qcf+P
:xmcota:00100000:FF4220:00000606:0000FFFF:Pick Up Girder:d,d+P ### Works only in Juggernaut's stage. Juggernaut's back hand must be above the girder you wish to pick up.
:xmcota:00100000:FF4228:00000606:0000FFFF:Cyttorak Powerup (XS):qcb+P
:xmcota:00100000:FF4230:00000606:0000FFFF:Drop Girder:d,d+K ### Works only in Juggernaut's stage.
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Magneto
This is yet another game where the practice of "bosses having the easiest moves" comes in (it's true for lots of Capcom games, but less so for other fighters).
This is yet another game where the practice of "bosses having the easiest moves" comes in (it's true for lots of Capcom games, but less so for other fighters).
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Magneto (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Magnetic Shockwave (HX):qcf+LK
:xmcota:00100000:FF4208:00000606:0000FFFF:Magnetic Force Field (XS):qcf+HP ### Can only be used once per round.
:xmcota:00100000:FF4210:00000606:0000FFFF:Hyper Gravitation:qcb+LK (air)
:xmcota:00100000:FF4218:00000606:0000FFFF:EM Shock:qcf+MP (air)
:xmcota:00100000:FF4220:00000606:0000FFFF:Chohatsu:qcf+HK
:xmcota:00100000:FF4228:00000606:0000FFFF:Magnetic Tempest:qcf+LP (air) ### Works only in Magneto's stage.
:xmcota:00100000:FF4230:00000606:0000FFFF:Hikou (XS):qcb+LP
:xmcota:00100000:FF4238:00000606:0000FFFF:Background Change:qcb+HP ### Works only in Magneto's stage.
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Underscore Command - What better game is there?
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Akuma
Yet another SSF2T gag. If you were good enough in SSF2T, you'd face Akuma instead of Bison, as Akuma would perform the Shun Goku Satsu on him. Same deal here with Magneto. It carries even further when in XMvSF, you'd fight Akuma instead of one or the other in Stage 6 (unless you had a weird combination, you'd face Magneto and Bison in Stage 6) if you had performed several team super finishes.
Akuma even has pretty much the same ending here as in SSF2T. He also has the looks from SSF2T - ie. simply out of place for this game (then again, Morrigan and the Alpha sprites, and to a lesser extent, Chun-Li and Yun, look out of place in CvS2)
Some Japanese terms, just for the heck of it:
Zenpou - forwards-moving
Kouhou - backwards-moving (don't mistake this for Kohou, which is Ryo's uppercut move)
Zenten - forwards-rolling
Kouten - backwards-rolling
Yet another SSF2T gag. If you were good enough in SSF2T, you'd face Akuma instead of Bison, as Akuma would perform the Shun Goku Satsu on him. Same deal here with Magneto. It carries even further when in XMvSF, you'd fight Akuma instead of one or the other in Stage 6 (unless you had a weird combination, you'd face Magneto and Bison in Stage 6) if you had performed several team super finishes.
Akuma even has pretty much the same ending here as in SSF2T. He also has the looks from SSF2T - ie. simply out of place for this game (then again, Morrigan and the Alpha sprites, and to a lesser extent, Chun-Li and Yun, look out of place in CvS2)
Some Japanese terms, just for the heck of it:
Zenpou - forwards-moving
Kouhou - backwards-moving (don't mistake this for Kohou, which is Ryo's uppercut move)
Zenten - forwards-rolling
Kouten - backwards-rolling
Code: Select all
:xmcota:60000000:000000:00000000:FFFFFFFF:[Use for Akuma (P1)]
:xmcota:00100000:FF4200:00000606:0000FFFF:Gou Shoryuu Ken:dp+P
:xmcota:00100000:FF4208:00000606:0000FFFF:Tatsumaki Zankuu Kyaku:qcb+K (air)
:xmcota:00100000:FF4210:00000606:0000FFFF:Gou Hadou Ken:qcf+P ### Zankuu Hadou Ken will be performed in air
:xmcota:00100000:FF4218:00000A0A:0000FFFF:Shakunetsu Hadou Ken:hcf+P
:xmcota:00100000:FF4220:00000606:0000FFFF:Ashura Senkuu:dp+PPP
:xmcota:00100000:FF4228:00000606:0000FFFF:Ashura Senkuu:rdp+PPP
:xmcota:00100000:FF4230:00000606:0000FFFF:Ashura Senkuu:dp+KKK
:xmcota:00100000:FF4238:00000606:0000FFFF:Ashura Senkuu:rdp+KKK
:xmcota:00100000:FF4360:00000606:0000FFFF:Tenma Kuujin Kyaku (XS):qcf+K in air
:xmcota:00100000:FF4368:00000606:0000FFFF:Alpha Counter (XS):qcb+P
:xmcota:00100000:FF4370:00000C0C:0000FFFF:Messatsu Gou Hadou (HX):qcf,qcf+P
:xmcota:00100000:FF4378:00000A0A:0000FFFF:Messatsu Gou Shoryuu (HX):qcf,dp+P
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The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
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- Posts: 1121
- Joined: Thu Sep 27, 2001 1:00 am
- Location: Calgary, AB, Canada
- Been thanked: 1 time
... and that is the complete roster, folks. Stay tuned, samsho4's MLCs are going to be posted!
And don't forget, kelvSYC's MLC Collection will be released on 1-24-03, with cheats for all players and all clones, so it's just copy-and-paste to make the cheats work.
And don't forget, kelvSYC's MLC Collection will be released on 1-24-03, with cheats for all players and all clones, so it's just copy-and-paste to make the cheats work.
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
- Mike_Haggar
- Posts: 110
- Joined: Tue Mar 26, 2002 3:34 am
- Location: Norway
- Contact:
Some small errors:
2, not 1 for Forwards Dash:
Wrong adress:
0A0A instead of 0606:
2, not 1 for Forwards Dash:
Code: Select all
:xmcota:00010000:FF41F5:00000002:000000FF:Forwards:f,f
Wrong adress:
Code: Select all
Silver Samurai - Code:
:xmcota:00100000:FF4220:00000606:0000FFFF:Bushin (XS):qcb+KKK
0A0A instead of 0606:
Code: Select all
Juggernaut - Code:
:xmcota:00100000:FF4210:00000A0A:0000FFFF:Juggernaut Head Crush (HX):hcf+P
Member of the FinalBurn Alpha Team
http://fba.emuunlim.com/
http://fba.emuunlim.com/