So I decided to make some codes, anyway.
As per Rattek's request, here are some codes for this game.
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; [ Pachinko Sexy Reaction 2 (Japan) ]
:sxyreac2:00000000:000068:00000009:FFFFFFFF:Infinite Credits
:sxyreac2:00000000:006468:00000064:FFFFFFFF:Infinite Pachinko Balls
:sxyreac2:00000000:006482:000000FD:FFFFFFFF:Infinite Colorful Meter A
:sxyreac2:00000000:006483:000000FD:FFFFFFFF:Infinite Colorful Meter B
I don't really know what the colorful meter below the ball meter does right now, but I made codes that keep it nice and full (maybe empty is a bad thing?) anyway. Both seem to affect it the same, except I notice that when the bar is slightly empty and I turn A on, it fills it smoothly, where as if I turn B on, it's full in an instant. I don't know if one or both are needed, so experimentation may be necessary.
Also, I'd like some help. I found the address for the Bonus Game Time at 66DE, but even with that, trying to make a code to keep that at anything does nothing. Perhaps there's something else involved? Anyways, Infinite Bonus Game Time is looking difficult, for me anyway. To anyone who can help me in that regard, thanks in advance.
Oh, and in the interest of sheer madness, while looking for Bonus Game Targets Left (help would be appreciated), I didn't have much luck, found a few variables but they did nothing, but for some reason, this one DID.
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:sxyreac2:00000000:006634:00000000:FFFFFFFF:Rikaru Moves Around Like Mad!
Okay, so this makes the heroine, named Rikaru, to move herself about in-game quite quickly. Useless, and yet somehow amusing.