Guidelines for Posting

This forum is for posting M.A.M.E. arcade cheats. Requests will be fulfilled here....but please keep the requests to the requests forum.
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kelvSYC
Posts: 1121
Joined: Thu Sep 27, 2001 1:00 am
Location: Calgary, AB, Canada

Guidelines for Posting

Post by kelvSYC »

Starting 9-16-03, when posting cheats in this forum, ALL submissions must follow these rules or face moderation. Moderation may range from minor corrections in your message or the deletion of your message, at the discretion of the moderator.

1. Post the name of the game in the subject line. If the submission includes clones, add a "+" in the name (if it includes some clones but not others, you can do so in your post). For example, "mk2" would just mean Mortal Kombat II, but "mk2+" would mean Mortal Kombat II and all of its clones. You cannot make the assumption that cheats for clones will be identical to those of its parents because it is simply not true (the more CPU-intensive drivers, like ITech and Midway, are an example).

2. Post cheats only in the new format, with all leading zeros in the data fields (except the address field) preserved. This is for the convience of the cheat file maintainers - with this, cheat maintaining would only be cut-and-paste jobs. Also, we'd like it if the fields were lined up precisely (trust us when we say it's easier to read).

3. Check to see if the cheats have been posted - we do not like it if we had to include something, only to find it already included. Use the forum's search function and check through the latest official cheat file, this forum, and the MAME Cheats Archive forum to see if the cheats you are going to post exist. NOTE: Any cheat in the MAME Cheats Archive is guaranteed to be either in the current cheat file or the next one.

4. Post cheats for one romset per thread (exception: "+", as above). If you have cheats for more than one romset, post them in separate thread.

We currently do not have a policy on cheats for unsupported games. Games that are not supported in MAME, but have codes identical to an existing MAME game, will not be added to the cheat file (unless the game is in TESTDRIVER status). Games which were removed from MAME for any reason will be included in the cheat file. Other games will be added at the discretion of the cheat finder.
Last edited by kelvSYC on Sat Sep 20, 2003 5:00 pm, edited 1 time in total.
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html

The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469

Underscore Command - What better game is there?
Tourniquet
Posts: 163
Joined: Wed Sep 19, 2001 1:00 am
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Re: Guidelines for Posting

Post by Tourniquet »

kelvSYC wrote:Starting 9-16-03, when posting cheats in this forum, ALL submissions must follow these rules or face moderation. Moderation may range from minor corrections in your message or the deletion of your message, at the discretion of the moderator.
I hate to complain, but I don't like to see messages being edited unless they really have to be.
1. Post the name of the game in the subject line. If the submission includes clones, add a "+" in the name (if it includes some clones but not others, you can do so in your post). For example, "mk2" would just mean Mortal Kombat II, but "mk2+" would mean Mortal Kombat II and all of its clones. You cannot make the assumption that cheats for clones will be identical to those of its parents because it is simply not true (the more CPU-intensive drivers, like ITech and Midway, are an example).
Isn't this just a little ott? I'm not going to complain if someone puts the full name in the title rather than the short name. Are you?
2. Post cheats only in the new format, with all leading zeros in the data fields (except the address field) preserved. This is for the convience of the cheat file maintainers - with this, cheat maintaining would only be cut-and-paste jobs. Also, we'd like it if the fields were lined up precisely (trust us when we say it's easier to read).
Considering Pugsy seems to like the cheats to be in the old format unless using features not available (Although this does seem pointless in the case of games added after the new cheat engine except for readability).

Basically, my main gripe with all of these rules is that we don't have many posts as is, and it's really not difficult to search the archives. Therefore all of these rules seem a little overkill..
kelvSYC
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Joined: Thu Sep 27, 2001 1:00 am
Location: Calgary, AB, Canada

Post by kelvSYC »

I have to repeat - these are for posts starting 9-16-03. Posts previous to that will not be altered.

The reason for requiring short names in the subject header is largely a move banning "generic subject headers" like "cheats inside, please read!". Of course, full names are longer than short names...

Finally, the reason for requiring new format cheats is for formatting purposes - for best effect, the columns should line up.
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html

The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469

Underscore Command - What better game is there?
alphone
Posts: 33
Joined: Sun Sep 07, 2003 5:12 am

Post by alphone »

OOOOOOOOh~~~~~ i'm so exciting that didn't see this before posting..... sooooooooooooryyyy~~
WhosAsking
Posts: 22
Joined: Sat Jul 06, 2002 11:03 pm

Post by WhosAsking »

I wish to ask a question.

Suppose you wish to post a modification to an existing cheat, altering a value or something for better effect? Would that still be allowed (say a cheat already found works but has an annoying side effect that can be addressed by altering its value)?
They reserved this block for a signature, though I don't know if it's possible.
After all, it isn't a signature until you can't read it, right?
kelvSYC
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Post by kelvSYC »

I don't see why not...
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html

The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469

Underscore Command - What better game is there?
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Dave
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Post by Dave »

And if we want to add/modify something in a group of cheats after some time we have posted them, do we have to append another post or can we edit our original post?
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kelvSYC
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Post by kelvSYC »

Whichever works best for you...
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html

The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469

Underscore Command - What better game is there?
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Gaius_4
Posts: 138
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Post by Gaius_4 »

I thought of sending this as a PM to pugsy to get some insight but then thought it would be okay here.

The way I post cheat codes is to have them in the order (I prefer :oops: ) amongst the existing cheat codes. That's why I've been doing that - but I'll try not to do that anymore if it would cause any problems.

I was told that it isn't a good thing to have too many warnings, or more than one invincibility cheat, and some other stuff I've done that I can't think of right now.

viewtopic.php?t=2509

I'm only trying to be thorough. If there's any advice (via PM is okay) that anyone could give - I would be grateful. I just want to do right. :oops:
As always, your patients is appreciated. :cool:
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