Code: Select all
<!-- Ambush -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@19B7 = C9</action> <!-- objects -->
<action>maincpu.mb@4AA6 = 18</action> <!-- course out [side] (take off) -->
<action>maincpu.mb@4F56 = 18</action> <!-- course out [front] (take off) -->
<action>maincpu.mb@7A12 = 18</action> <!-- slow speed (landing) -->
<action>maincpu.mb@7A53 = 00</action> <!-- fast speed (landing) -->
<action>maincpu.mb@7A5A = 00</action> <!-- course out (landing) -->
</script>
<script state="off">
<action>maincpu.mb@19B7 = D8</action>
<action>maincpu.mb@4AA6 = 38</action>
<action>maincpu.mb@4F56 = 30</action>
<action>maincpu.mb@7A12 = 30</action>
<action>maincpu.mb@7A53 = D4</action>
<action>maincpu.mb@7A5A = CD</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mw@362B = 1F18</action>
</script>
<script state="off">
<action>maincpu.mw@362B = C8A7</action>
</script>
</cheat>
<cheat desc="easy take off/landing">
<script state="on">
<action>maincpu.mw@48F2 = 37AF</action> <!-- position -->
<action>maincpu.mw@4A45 = 8780</action> <!-- speed -->
</script>
<script state="run">
<action>maincpu.pq@8780 = 323D0B20A786003A</action>
<action>maincpu.pq@8788 = 850232842C328428</action>
<action>maincpu.pq@8790 = 0D2803FE84273AC9</action>
<action>maincpu.pq@8798 = 842C32842832FF3E</action>
<action>maincpu.pq@87A0 = 2832AFC9850232AF</action>
<action>maincpu.pq@87A8 = C9850232842C3284</action>
<!--
8780 | 3A 00 86 : ld a,($8600) // check current scene
8783 | A7 : and a
8784 | 20 0B : jr nz,$8791
8786 | 3D : dec a // max speed
8787 | 32 28 84 : ld ($8428),a
878A | 32 2C 84 : ld ($842C),a
878D | 32 02 85 : ld ($8502),a
8790 | C9 : ret
8791 | 3A 27 84 : ld a,($8427) // check landing state
8794 | FE 03 : cp $03
8796 | 28 0D : jr z,$87A5
8798 | 3E FF : ld a,$FF // middle speed
879A | 32 28 84 : ld ($8428),a
879D | 32 2C 84 : ld ($842C),a
87A0 | AF : xor a
87A1 | 32 02 85 : ld ($8502),a
87A4 | C9 : ret
87A5 | AF : xor a // min speed
87A6 | 32 28 84 : ld ($8428),a
87A9 | 32 2C 84 : ld ($842C),a
87AC | 32 02 85 : ld ($8502),a
87AF | C9 : ret
-->
</script>
<script state="off">
<action>maincpu.mw@48F2 = 40FE </action>
<action>maincpu.mw@4A45 = 4700 </action>
<action>maincpu.pq@8780 = 0000000000000000</action>
<action>maincpu.pq@8788 = 0000000000000000</action>
<action>maincpu.pq@8790 = 0000000000000000</action>
<action>maincpu.pq@8798 = 0000000000000000</action>
<action>maincpu.pq@87A0 = 0000000000000000</action>
<action>maincpu.pq@87A8 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="timer speed">
<parameter>
<item value="0xFF">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@4D38 = param</action>
</script>
<script state="off">
<action>maincpu.mb@4D38 = 15</action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xFF3E">01 (slow)</item>
<item value="0x803E">02 </item>
<item value="0x403E">03 </item>
<item value="0x203E">04 </item>
<item value="0x013E">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@4DA1 = param</action>
</script>
<script state="off">
<action>maincpu.mw@4DA1 = 44ED</action>
</script>
</cheat>
<cheat desc="reverse control">
<script state="on">
<action>maincpu.mw@34AA = 3574</action> <!-- up -->
<action>maincpu.mw@34B1 = 3599</action> <!-- down -->
<action>maincpu.mw@4A37 = 4600</action> <!-- up (take-off) -->
<action>maincpu.mw@4A42 = 4E00</action> <!-- down (take-off) -->
</script>
<script state="off">
<action>maincpu.mw@34AA = 3599</action>
<action>maincpu.mw@34B1 = 3574</action>
<action>maincpu.mw@4A37 = 4E00</action>
<action>maincpu.mw@4A42 = 4600</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@014A = 01E4</action> <!-- ram/rom check -->
<action>maincpu.mw@020C = 0010</action> <!-- wait -->
</script>
<script state="off">
<action>maincpu.mw@014A = 0158</action>
<action>maincpu.mw@020C = F310</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Ambush (hack?) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@19B7 = C9</action> <!-- objects -->
<action>maincpu.mb@4AA6 = 18</action> <!-- course out [side] (take off) -->
<action>maincpu.mb@4F56 = 18</action> <!-- course out [front] (take off) -->
<action>maincpu.mb@7A12 = 18</action> <!-- slow speed (landing) -->
<action>maincpu.mb@7A53 = 00</action> <!-- fast speed (landing) -->
<action>maincpu.mb@7A5A = 00</action> <!-- course out (landing) -->
</script>
<script state="off">
<action>maincpu.mb@19B7 = D8</action>
<action>maincpu.mb@4AA6 = 38</action>
<action>maincpu.mb@4F56 = 30</action>
<action>maincpu.mb@7A12 = 30</action>
<action>maincpu.mb@7A53 = D4</action>
<action>maincpu.mb@7A5A = CD</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mw@362B = 1F18</action>
</script>
<script state="off">
<action>maincpu.mw@362B = C8A7</action>
</script>
</cheat>
<cheat desc="easy take off/landing">
<script state="on">
<action>maincpu.mw@48F2 = 37AF</action> <!-- position -->
<action>maincpu.mw@4A45 = 8780</action> <!-- speed -->
</script>
<script state="run">
<action>maincpu.pq@8780 = 323D0B20A786003A</action>
<action>maincpu.pq@8788 = 850232842C328428</action>
<action>maincpu.pq@8790 = 0D2803FE84273AC9</action>
<action>maincpu.pq@8798 = 842C32842832FF3E</action>
<action>maincpu.pq@87A0 = 2832AFC9850232AF</action>
<action>maincpu.pq@87A8 = C9850232842C3284</action>
<!--
8780 | 3A 00 86 : ld a,($8600) // check current scene
8783 | A7 : and a
8784 | 20 0B : jr nz,$8791
8786 | 3D : dec a // max speed
8787 | 32 28 84 : ld ($8428),a
878A | 32 2C 84 : ld ($842C),a
878D | 32 02 85 : ld ($8502),a
8790 | C9 : ret
8791 | 3A 27 84 : ld a,($8427) // check landing state
8794 | FE 03 : cp $03
8796 | 28 0D : jr z,$87A5
8798 | 3E FF : ld a,$FF // middle speed
879A | 32 28 84 : ld ($8428),a
879D | 32 2C 84 : ld ($842C),a
87A0 | AF : xor a
87A1 | 32 02 85 : ld ($8502),a
87A4 | C9 : ret
87A5 | AF : xor a // min speed
87A6 | 32 28 84 : ld ($8428),a
87A9 | 32 2C 84 : ld ($842C),a
87AC | 32 02 85 : ld ($8502),a
87AF | C9 : ret
-->
</script>
<script state="off">
<action>maincpu.mw@48F2 = 40FE </action>
<action>maincpu.mw@4A45 = 4700 </action>
<action>maincpu.pq@8780 = 0000000000000000</action>
<action>maincpu.pq@8788 = 0000000000000000</action>
<action>maincpu.pq@8790 = 0000000000000000</action>
<action>maincpu.pq@8798 = 0000000000000000</action>
<action>maincpu.pq@87A0 = 0000000000000000</action>
<action>maincpu.pq@87A8 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="timer speed">
<parameter>
<item value="0xFF">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@4D38 = param</action>
</script>
<script state="off">
<action>maincpu.mb@4D38 = 15</action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xFF3E">01 (slow)</item>
<item value="0x803E">02 </item>
<item value="0x403E">03 </item>
<item value="0x203E">04 </item>
<item value="0x013E">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@4DA1 = param</action>
</script>
<script state="off">
<action>maincpu.mw@4DA1 = 44ED</action>
</script>
</cheat>
<cheat desc="reverse control">
<script state="on">
<action>maincpu.mw@34AA = 3574</action> <!-- up -->
<action>maincpu.mw@34B1 = 3599</action> <!-- down -->
<action>maincpu.mw@4A37 = 4600</action> <!-- up (take-off) -->
<action>maincpu.mw@4A42 = 4E00</action> <!-- down (take-off) -->
</script>
<script state="off">
<action>maincpu.mw@34AA = 3599</action>
<action>maincpu.mw@34B1 = 3574</action>
<action>maincpu.mw@4A37 = 4E00</action>
<action>maincpu.mw@4A42 = 4600</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@014A = 01E4</action> <!-- ram/rom check -->
<action>maincpu.mw@020C = 0010</action> <!-- wait -->
</script>
<script state="off">
<action>maincpu.mw@014A = 0158</action>
<action>maincpu.mw@020C = F310</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Ambush (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@1993 = C9</action> <!-- objects -->
<action>maincpu.mb@4AA0 = 18</action> <!-- course out [side] (take off) -->
<action>maincpu.mb@4F50 = 18</action> <!-- course out [front] (take off) -->
<action>maincpu.mb@7C89 = 18</action> <!-- slow speed (landing) -->
<action>maincpu.mb@7CCA = 00</action> <!-- fast speed (landing) -->
<action>maincpu.mb@7CD1 = 00</action> <!-- course out (landing) -->
</script>
<script state="off">
<action>maincpu.mb@1993 = D8</action>
<action>maincpu.mb@4AA0 = 38</action>
<action>maincpu.mb@4F50 = 30</action>
<action>maincpu.mb@7C89 = 30</action>
<action>maincpu.mb@7CCA = D4</action>
<action>maincpu.mb@7CD1 = CD</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mw@3625 = 1F18</action>
</script>
<script state="off">
<action>maincpu.mw@3625 = C8A7</action>
</script>
</cheat>
<cheat desc="easy take off/landing">
<script state="on">
<action>maincpu.mw@48EC = 37AF</action> <!-- position -->
<action>maincpu.mw@4A3F = 8780</action> <!-- speed -->
</script>
<script state="run">
<action>maincpu.pq@8780 = 323D0B20A786003A</action>
<action>maincpu.pq@8788 = 8514328436328432</action>
<action>maincpu.pq@8790 = 0D2803FE84313AC9</action>
<action>maincpu.pq@8798 = 843632843232FF3E</action>
<action>maincpu.pq@87A0 = 3232AFC9851432AF</action>
<action>maincpu.pq@87A8 = C985143284363284</action>
<!--
8780 | 3A 00 86 : ld a,($8600) // check current scene
8783 | A7 : and a
8784 | 20 0B : jr nz,$8791
8786 | 3D : dec a // max speed
8787 | 32 32 84 : ld ($8432),a
878A | 32 36 84 : ld ($8436),a
878D | 32 14 85 : ld ($8514),a
8790 | C9 : ret
8791 | 3A 31 84 : ld a,($8431) // check landing state
8794 | FE 03 : cp $03
8796 | 28 0D : jr z,$87A5
8798 | 3E FF : ld a,$FF // middle speed
879A | 32 32 84 : ld ($8432),a
879D | 32 36 84 : ld ($8436),a
87A0 | AF : xor a
87A1 | 32 14 85 : ld ($8514),a
87A4 | C9 : ret
87A5 | AF : xor a // min speed
87A6 | 32 32 84 : ld ($8432),a
87A9 | 32 36 84 : ld ($8436),a
87AC | 32 14 85 : ld ($8514),a
87AF | C9 : ret
-->
</script>
<script state="off">
<action>maincpu.mw@48EC = 40FE </action>
<action>maincpu.mw@4A3F = 46FA </action>
<action>maincpu.pq@8780 = 0000000000000000</action>
<action>maincpu.pq@8788 = 0000000000000000</action>
<action>maincpu.pq@8790 = 0000000000000000</action>
<action>maincpu.pq@8798 = 0000000000000000</action>
<action>maincpu.pq@87A0 = 0000000000000000</action>
<action>maincpu.pq@87A8 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="timer speed">
<parameter>
<item value="0xFF">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@4D32 = param</action>
</script>
<script state="off">
<action>maincpu.mb@4D32 = 15</action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xFF3E">01 (slow)</item>
<item value="0x803E">02 </item>
<item value="0x403E">03 </item>
<item value="0x203E">04 </item>
<item value="0x013E">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@4D9B = param</action>
</script>
<script state="off">
<action>maincpu.mw@4D9B = 44ED</action>
</script>
</cheat>
<cheat desc="reverse control">
<script state="on">
<action>maincpu.mw@34A4 = 356E</action> <!-- up -->
<action>maincpu.mw@34AB = 3593</action> <!-- down -->
<action>maincpu.mw@4A31 = 4600</action> <!-- up (take-off) -->
<action>maincpu.mw@4A3C = 4E00</action> <!-- down (take-off) -->
</script>
<script state="off">
<action>maincpu.mw@34A4 = 3593</action>
<action>maincpu.mw@34AB = 356E</action>
<action>maincpu.mw@4A31 = 4E00</action>
<action>maincpu.mw@4A3C = 4600</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@014A = 01E4</action> <!-- ram/rom check -->
<action>maincpu.mw@020C = 0010</action> <!-- wait -->
</script>
<script state="off">
<action>maincpu.mw@014A = 0158</action>
<action>maincpu.mw@020C = F310</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Ambush (Volt Electronics) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@1993 = C9</action> <!-- objects -->
<action>maincpu.mb@4AA0 = 18</action> <!-- course out [side] (take off) -->
<action>maincpu.mb@4F50 = 18</action> <!-- course out [front] (take off) -->
<action>maincpu.mb@7C89 = 18</action> <!-- slow speed (landing) -->
<action>maincpu.mb@7CCA = 00</action> <!-- fast speed (landing) -->
<action>maincpu.mb@7CD1 = 00</action> <!-- course out (landing) -->
</script>
<script state="off">
<action>maincpu.mb@1993 = D8</action>
<action>maincpu.mb@4AA0 = 38</action>
<action>maincpu.mb@4F50 = 30</action>
<action>maincpu.mb@7C89 = 30</action>
<action>maincpu.mb@7CCA = D4</action>
<action>maincpu.mb@7CD1 = CD</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mw@3625 = 1F18</action>
</script>
<script state="off">
<action>maincpu.mw@3625 = C8A7</action>
</script>
</cheat>
<cheat desc="easy take off/landing">
<script state="on">
<action>maincpu.mw@48EC = 37AF</action> <!-- position -->
<action>maincpu.mw@4A3F = 8780</action> <!-- speed -->
</script>
<script state="run">
<action>maincpu.pq@8780 = 323D0B20A786003A</action>
<action>maincpu.pq@8788 = 8514328436328432</action>
<action>maincpu.pq@8790 = 0D2803FE84313AC9</action>
<action>maincpu.pq@8798 = 843632843232FF3E</action>
<action>maincpu.pq@87A0 = 3232AFC9851432AF</action>
<action>maincpu.pq@87A8 = C985143284363284</action>
<!--
8780 | 3A 00 86 : ld a,($8600) // check current scene
8783 | A7 : and a
8784 | 20 0B : jr nz,$8791
8786 | 3D : dec a // max speed
8787 | 32 32 84 : ld ($8432),a
878A | 32 36 84 : ld ($8436),a
878D | 32 14 85 : ld ($8514),a
8790 | C9 : ret
8791 | 3A 31 84 : ld a,($8431) // check landing state
8794 | FE 03 : cp $03
8796 | 28 0D : jr z,$87A5
8798 | 3E FF : ld a,$FF // middle speed
879A | 32 32 84 : ld ($8432),a
879D | 32 36 84 : ld ($8436),a
87A0 | AF : xor a
87A1 | 32 14 85 : ld ($8514),a
87A4 | C9 : ret
87A5 | AF : xor a // min speed
87A6 | 32 32 84 : ld ($8432),a
87A9 | 32 36 84 : ld ($8436),a
87AC | 32 14 85 : ld ($8514),a
87AF | C9 : ret
-->
</script>
<script state="off">
<action>maincpu.mw@48EC = 40FE </action>
<action>maincpu.mw@4A3F = 46FA </action>
<action>maincpu.pq@8780 = 0000000000000000</action>
<action>maincpu.pq@8788 = 0000000000000000</action>
<action>maincpu.pq@8790 = 0000000000000000</action>
<action>maincpu.pq@8798 = 0000000000000000</action>
<action>maincpu.pq@87A0 = 0000000000000000</action>
<action>maincpu.pq@87A8 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="timer speed">
<parameter>
<item value="0xFF">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@4D32 = param</action>
</script>
<script state="off">
<action>maincpu.mb@4D32 = 15</action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xFF3E">01 (slow)</item>
<item value="0x803E">02 </item>
<item value="0x403E">03 </item>
<item value="0x203E">04 </item>
<item value="0x013E">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@4D9B = param</action>
</script>
<script state="off">
<action>maincpu.mw@4D9B = 44ED</action>
</script>
</cheat>
<cheat desc="reverse control">
<script state="on">
<action>maincpu.mw@34A4 = 356E</action> <!-- up -->
<action>maincpu.mw@34AB = 3593</action> <!-- down -->
<action>maincpu.mw@4A31 = 4600</action> <!-- up (take-off) -->
<action>maincpu.mw@4A3C = 4E00</action> <!-- down (take-off) -->
</script>
<script state="off">
<action>maincpu.mw@34A4 = 3593</action>
<action>maincpu.mw@34AB = 356E</action>
<action>maincpu.mw@4A31 = 4E00</action>
<action>maincpu.mw@4A3C = 4600</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@014A = 01E4</action> <!-- ram/rom check -->
<action>maincpu.mw@020C = 0010</action> <!-- wait -->
</script>
<script state="off">
<action>maincpu.mw@014A = 0158</action>
<action>maincpu.mw@020C = F310</action>
</script>
</cheat>
</mamecheat>
- "easy take off/landing" : Easy take off and landing with variable speed and fixed position. Hold down (take off) or up (landing) key.
- "reverse control" : This code exchanges up and down without input change.