Games with No cheats

This forum is the archive of arcade cheats that have already been added to the current or the next release of the cheat file.
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Pugsy
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Games with No cheats

Post by Pugsy »

Here is a list of games with no cheats or reasons for having no cheats, it's not exhaustive and may contain one or two clones still. It's also a few releases old and I may have missed cheats posted on the forums. But if anybody would care to help please feel free to have a look...a lot of the games may not work and please search the cheat forums for the shortname eg "acommand" before you start searching.

I will update this list when I've finished going through the clones and have a more accurate record of what's needed.

Code: Select all

; 11beat    [ Eleven Beat ]
; 4psimasy  [ Mahjong 4P Simasyo (Japan) ]
; a51site4  [ Area 51: Site 4 ]
; abunai    [ Abunai Houkago - Mou Matenai (Japan 890325) ]
; acommand  [ Alien Command ]
; airattck  [ Air Attack ]
; alienar   [ Alien Arena ]
; alpinesa  [ Alpine Surfer (Rev. AF2 Ver.A) ]
; alpinr2b  [ Alpine Racer 2 (Rev. ARS2 Ver.B) ]
; animaljr  [ Animalandia Jr. ]
; apache3   [ Apache 3 ]
; ar_airh   [ SportTime Table Hockey (Arcadia, V 2.1) ]
; ar_bowl   [ SportTime Bowling (Arcadia, V 2.1) ]
; ar_dart   [ World Darts (Arcadia, V 2.1) ]
; ar_fast   [ Magic Johnson's Fast Break (Arcadia, V 2.8) ]
; ar_ldrb   [ Leader Board (Arcadia, V 2.4?) ]
; ar_ldrba  [ Leader Board (Arcadia, V 2.5) ]
; ar_ninj   [ Ninja Mission (Arcadia, V 2.5) ]
; ar_rdwr   [ RoadWars (Arcadia, V 2.3) ]
; ar_sdwr   [ Sidewinder (Arcadia, V 2.1) ]
; ar_socc   [ World Trophy Soccer (Arcadia, V 3.0) ]
; ar_spot   [ Spot (Arcadia) ]
; ar_sprg   [ Space Ranger (Arcadia, V 2.0) ]
; ar_xeon   [ Xenon (Arcadia, V 2.3) ]
; armchmp2  [ Arm Champs II ]
; attckufo  [ Attack Ufo ]
; bel       [ Behind Enemy Lines ]
; bigfghtr  [ Tatakae! Big Fighter ]
; bm5thmix  [ beatmania 5th MIX (ver JA-A) ]
; bm6thmix  [ beatmania 6th MIX (ver JA-A) ]
; bmcbowl   [ BMC Bowling ]
; borntofi  [ Born To Fight ]
; btchamp   [ Beat the Champ (GV053 UAA01) ]
; bubbletr  [ Bubble Trouble ]
; bullet    [ Bullet (FD1094 317-0041) ]
; canvas    [ Canvas Croquis ]
; cardline  [ Card Line ]
; cartfury  [ Cart Fury ]
; cball     [ Cannonball (Atari, prototype) ]
; champbwl  [ Championship Bowling ]
; chewing   [ Chewing Gum ]
; choko     [ Choko (Japan 010820) ]
; cmv801    [ Cherry Master (v8.01) ]
; commandw  [ Command War - Super Special Battle & War Game (Prototype) ]
; conquer   [ Conquer ]
; cookbib   [ Cookie & Bibi ]
; cookbib3  [ Cookie & Bibi 3 ]
; coolmini  [ Cool Minigame Collection ]
; coolridr  [ Cool Riders ]
; crgolfhi  [ Crowns Golf in Hawaii ]
; critcrsh  [ Critter Crusher (EA 951204 V1.000) ]
; crusnexo  [ Cruis'n Exotica ]
; cuoreuno  [ Cuore Uno (Italia) ]
; cybertnk  [ Cyber Tank (v1.04) ]
; cyclwarr  [ Cycle Warriors ]
; darkhors  [ Dark Horse ]
; dayto2pe  [ Daytona USA 2 Power Edition ]
; daytona2  [ Daytona USA 2 ]
; dcclubfd  [ Dynamic Country Club (Floppy DS3-5000-09d, FD1094 317-0058-09d) ]
; desert    [ Desert Tank ]
; diggerc   [ Digger (CVS) ]
; dreamwld  [ Dream World ]
; driveyes  [ Driver's Eyes ]
; drtomy    [ Dr. Tomy ]
; dwarfd    [ Dwarfs Den ]
; dynabb    [ Dynamite Baseball '97 ]
; eca       [ Emergency Call Ambulance ]
; elephfam  [ Elephant Family (Italia) ]
; ertictac  [ Erotictac/Tactic ]
; evosocc   [ Evolution Soccer ]
; excelsr   [ Excelsior ]
; fatfurwa  [ Fatal Fury: Wild Ambition (rev.A) ]
; fghtbskt  [ Fighting Basketball ]
; finalttr  [ Final Tetris ]
; fortecar  [ Forte Card ]
; fredmem   [ Fred Flintstones' Memory Match ]
; funkyfig  [ First Funky Fighter, The ]
; funystrp  [ Funny Strip ]
; fvipers   [ Fighting Vipers ]
; fvipers2  [ Fighting Vipers 2 ]
; galaxia   [ Galaxia ]
; galpani3  [ Gals Panic 3 ]
; garogun   [ Garogun Seroyang (Korea) ]
; gekisou   [ Gekisou (Japan) ]
; ghlpanic  [ Ghoul Panic (OB2/VER.A) ]
; gldncrwn  [ Golden Crown (Dutch, Game Card 95-752-011) ]
; glocr360  
; glpracr3  [ Gallop Racer 3 (JAPAN) ]
; go2000    [ Go 2000 ]
; gp500     [ GP500 ]
; gpgolf    [ Golden Par Golf (Joystick, V1.1) ]
; gs4002    [ Selection (Version 40.02TMB) ]
; gunblade  [ Gunblade NY ]
; gunpey    [ Gunpey ]
; hangman   [ Hangman ]
; harem     [ Harem ]
; harley    [ Harley-Davidson and L.A. Riders ]
; headoni   [ Head On (Irem, M-15 Hardware) ]
; hfh       [ Huang Fei Hong ]
; hkagerou  [ Hana Kagerou [BET] (Japan) ]
; honeydol  [ Honey Dolls ]
; hotblock  [ Hot Blocks - Tetrix II ]
; hotd      [ House of the Dead ]
; hotmind   [ Hot Mind ]
; hvysmsh   [ Heavy Smash (Japan version -2) ]
; indy500   [ Indianapolis 500 ]
; invasn    [ Invasion (Midway) ]
; jackpool  [ Jackpot Pool (Italy, bootleg) ]
; jin       [ Jin ]
; jituroku  [ Jitsuroku Maru-chi Mahjong (Japan) ]
; jockeygp  [ Jockey Grand Prix ]
; jumppop   [ Jumping Pop ]
; kdeadeye  [ Dead Eye (GV054 UA01) ]
; kdynastg  [ King of Dynast Gear (version 1.8) ]
; kickboy   [ Kick Boy ]
; killbld   [ Killing Blade, The ]
; klondkp   [ KlonDike+ ]
; kngtmare  [ Knightmare (prototype) ]
; kothello  [ Kyuukyoku no Othello ]
; lastfght  [ Last Fighting ]
; lbgrande  [ Libero Grande (LG2/VER.A) ]
; lemans24  [ LeMans 24 ]
; littlerb  [ Little Robin ]
; livegal   [ Live Gal (Japan 870530) ]
; lockon    [ Lock-On ]
; lostwsga  [ Lost World, The ]
; lottof2   [ Lotto Fun 2 ]
; lucky8    [ Lucky 8 Lines ]
; luctoday  [ Lucky Today ]
; madball   [ Mad Ball V2.0 ]
; magic102  [ Magic's 10 2 (ver 1.1) ]
; magiccrd  [ Magic Card II (Bulgaria) ]
; magicstk  [ Magic Sticks ]
; manxtt    [ Manx TT Superbike ]
; martmast  [ Martial Masters ]
; matrim    [ Matrimelee / Shin Gouketsuji Ichizoku Toukon ]
; meijinsn  [ Meijinsen ]
; merlinmm  [ Merlins Money Maze ]
; metamrpu  [ Metamorphic Force (ver UAA) ]
; mf_achas  [ Astro Chase (Max-A-Flex) ]
; mf_bdash  [ Boulder Dash (Max-A-Flex) ]
; mf_brist  [ Bristles (Max-A-Flex) ]
; mf_flip   [ Flip & Flop (Max-A-Flex) ]
; mfjump    [ Monster Farm Jump (JAPAN) ]
; mgion     [ Gionbana [BET] (Japan 890207) ]
; mhhonban  [ Mahjong Housoukyoku Honbanchuu (Japan) ]
; midnrun   [ Midnight Run ]
; minesw4p  [ Minesweeper (4-Player) ]
; mirax     [ Mirax ]
; mjgottub  [ Medal Mahjong Gottsu ee-kanji [BET] (Japan) ]
; mjmyster  [ Mahjong The Mysterious World ]
; mk4       [ Mortal Kombat 4 (rev L3) ]
; mmaiko    [ Maikobana [BET] (Japan 900911) ]
; monzagp   [ Monza GP ]
; moremore  [ More More ]
; mosaicf2  [ Mosaic (F2 System) ]
; mp_col3   [ Columns III (Mega Play) ]
; mp_gslam  [ Grand Slam (Mega Play) ]
; mp_mazin  [ Mazin Wars (Mega Play) ]
; mp_soni2  [ Sonic The Hedgehog 2 (Mega Play) ]
; mquake    [ Moonquake ]
; msbingo   [ Miss Bingo ]
; mstworld  [ Monsters World ]
; mt_arrow  [ Arrow Flash (Mega-Tech) ]
; mt_asyn   [ Alien Syndrome (Mega-Tech) ]
; mt_shang  [ Super Hang-On (Mega-Tech) ]
; mt_stf    [ Joe Montana II: Sports Talk Football (Mega-Tech) ]
; mtetrisc  [ Magical Tetris Challenge (981009 Japan) ]
; murogem   [ Muroge Monaco ]
; musobana  [ Musoubana (Japan) ]
; nagano98  [ Nagano Winter Olympics '98 (GX720 EAA) ]
; nbanfl    [ NBA Showtime / NFL Blitz 2000 ]
; nbapbp    [ NBA Play By Play ]
; nbashowt  [ NBA Showtime: NBA on NBC ]
; nflfoot   [ NFL Football ]
; nightlov  [ Night Love (Japan 860705) ]
; nmg5      [ Multi 5 / New Multi Game 5 ]
; noahsark  [ Noah's Ark ]
; nsub      [ N-Sub (upright) ]
; omotesnd  [ Omotesandou (Japan 890215) ]
; pacapp2   [ Paca Paca Passion 2 (PKS1/VER.A) ]
; pacappsp  [ Paca Paca Passion Special (PSP1/VER.A) ]
; panicr    [ Panic Road ]
; paradice  [ Paradice (Dutch, Game Card 95-750-615) ]
; pf2012    [ Psychic Force 2012 ]
; phrcraze  [ Phraze Craze ]
; phrcrazs  [ Phraze Craze (Sex Kit) ]
; pipeline  [ Pipeline ]
; pitboss   [ Pit Boss ]
; pkgnsh    [ Pachinko Gindama Shoubu (Japan) ]
; pkgnshdx  [ Pachinko Gindama Shoubu DX (Japan) ]
; pkscram   [ PK Scramble ]
; pmroulet  [ Roulette (Playmark) ]
; pntnpuzl  [ Paint & Puzzle ]
; pnyaa     [ Pochi and Nyaa ]
; poizone   [ Poizone ]
; pokio     [ Pokio (Dutch, Game Card 95-750-278) ]
; pokrdice  [ Poker Dice ]
; ponttehk  [ Pontoon (Tehkan) ]
; popbingo  [ Pop Bingo ]
; popspops  [ Pop's Pop's ]
; ppking    [ Ping-Pong King ]
; ppmast93  [ Ping Pong Masters '93 ]
; ptblank2  [ Point Blank 2 (GNB3/VER.A) ]
; puzlstar  [ Puzzle Star ]
; puzzli2   [ Puzzli 2 Super ]
; pyramid   [ Pyramid (Dutch, Game Card 95-750-898) ]
; qb3       [ QB-3 (prototype) ]
; qdrmfgp   [ Quiz Do Re Mi Fa Grand Prix (Japan) ]
; qdrmfgp2  [ Quiz Do Re Mi Fa Grand Prix2 - Shin-Kyoku Nyuukadayo (Japan) ]
; quintoon  [ Quintoon (UK, Game Card 95-750-203) ]
; quiz      [ Quiz (Revision 2) ]
; quiz211   [ Quiz (Revision 2.1) ]
; quizmstr  [ Quizmaster ]
; rachero   [ Racing Hero (FD1094 317-0144) ]
; racingb   [ Racing Beat (World) ]
; raiders   [ Raiders ]
; rbmk      [ Real Battle Mahjong King ]
; rcasino   [ Royal Casino ]
; rebus     [ Rebus ]
; revenger  [ Revenger ]
; roadburn  [ Road Burners ]
; roadedge  [ Roads Edge / Round Trip (rev.B) ]
; rockn2    [ Rock'n Tread 2 (Japan) ]
; rockn3    [ Rock'n 3 (Japan) ]
; rockn4    [ Rock'n 4 (Japan, prototype) ]
; rocknms   [ Rock'n MegaSession (Japan) ]
; roundup5  [ Round Up 5 - Super Delta Force ]
; rtriv     [ Romar Triv ]
; sams64_2  [ Samurai Shodown: Warrior's Rage ]
; sbishi    [ Super Bishi Bashi Championship (ver JAA) ]
; schamp    [ Sonic The Fighters ]
; sderby    [ Super Derby ]
; searchey  [ Search Eye ]
; semibase  [ MuHanSeungBu (SemiCom Baseball) ]
; sgt24h    [ Super GT 24h ]
; skiltrek  [ Skill Trek ]
; skytargt  [ Sky Target ]
; slotsnl   [ Slots (Dutch, Game Card 95-750-368) ]
; sltblgtk  [ Slots (Belgian Token, Game Card 95-750-943) ]
; snapper   [ Snapper (Korea) ]
; spaceinj  [ Space Intruder (Japan) ]
; spec2k    [ Spectrum 2000 (Euro) ]
; speedrcr  [ Speed Racer ]
; spikeofe  [ Spikeout Final Edition ]
; spikeout  [ Spikeout ]
; srally2   [ Sega Rally 2 ]
; srallyc   [ Sega Rally Championship ]
; srmp6     [ Super Real Mahjong P6 (Japan) ]
; sscope    [ Silent Scope ]
; sscope2   [ Silent Scope 2 ]
; ssfindo   [ See See Find Out ]
; starfir2  [ Star Fire 2 ]
; starspnr  [ Starspinner (Dutch/Nederlands) ]
; stcc      [ Sega Touring Car Championship ]
; striv     [ Super Triv ]
; strtdriv  [ Street Drivin' (prototype) ]
; supmodel  [ Super Model ]
; supnudg2  [ Super Nudger II (Version 5.21) ]
; suprgolf  [ Super Crown Golf ]
; sxyreac2  [ Pachinko Sexy Reaction 2 (Japan) ]
; taitogn   [ Taito GNET ]
; taiwanmb  [ Taiwan Mahjong [BET] (Japan 881208) ]
; tarzan    [ Tarzan ]
; tattack   [ Time Attacker ]
; tecmowcm  [ Tecmo World Cup Millennium (JAPAN) ]
; tenthdeg  [ Tenth Degree ]
; tetrisse  [ Tetris (Japan, System E) ]
; thegrid   [ Grid, The ]
; thrilld   [ Thrill Drive ]
; thunderh  [ Thunder Hurricane (ver UAA) ]
; tictac    [ Tic Tac Trivia ]
; timecrs2  [ Time Crisis 2 ]
; topgunnr  [ Top Gunner ]
; topshoot  [ Top Shooter ]
; topskatr  [ Top Skater ]
; torus     [ Torus ]
; trailblz  [ Trail Blazer ]
; trucocl   [ Truco Clemente ]
; trvchlng  [ Trivia Challenge ]
; trvgns    [ Trivia Genius ]
; trvquest  [ Trivia Quest ]
; trvwhzii  [ Trivia ? Whiz (Edition 2) ]
; trvwhziv  [ Trivia ? Whiz (Edition 4) ]
; turbosub  [ Turbo Sub ]
; turnover  [ Turnover ]
; tutstomb  [ Tut's Tomb ]
; twinactn  [ Twin Action ]
; twinkle   [ Twinkle ]
; twins     [ Twins ]
; tx1       [ TX-1 ]
; unkmeyco  [ <unknown> Meyco game ]
; upyoural  [ Up Your Alley ]
; usg182    [ Games V18.2 ]
; vcop      [ Virtua Cop ]
; vcop2     [ Virtua Cop 2 ]
; vp906iii  [ 906III Video Poker ]
; vroulet   [ Vegas Roulette ]
; warfa     [ War: The Final Assault ]
; wbbc97    [ Beach Festival World Championship 1997 ]
; wcatcher  [ Mahjong Wakuwaku Catcher (Japan) ]
; wcvol95   [ World Cup Volley '95 (Japan v1.0) ]
; wheelfir  [ Wheels & Fire ]
; windheat  [ Winding Heat ]
; wink      [ Wink ]
; winrun    [ Winning Run ]
; wldarrow  [ Wild Arrow ]
; xtheball  [ X the Ball ]
; yosimoto  [ Mahjong Yoshimoto Gekijou (Japan) ]
Pugsy

Servicing your cheating needs since 1985 8)

Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
ShimaPong
Posts: 1063
Joined: Wed May 21, 2003 4:19 pm
Location: Japan

Post by ShimaPong »

- Twin Action -
Simple convert from mustang has the problem for Invincibility. You sometimes die because "official" value is set as 0x01. It needs at least 0x02.

Code: Select all

; [ Twin Action ]
:twinactn:00000000:0F9019:00000063:FFFFFFFF:Infinite Credits
:twinactn:00300000:0F501D:00000000:FFFFFFFF:Rapid Fire PL1
:twinactn:00000010:0F502D:00000002:00000280:Invincibility PL1
:twinactn:00000000:0F5029:0000000C:FFFFFFFF:Infinite Lives PL1
:twinactn:00000000:0F502B:00000008:FFFFFFFF:Infinite Bombs PL1
:twinactn:00000000:0F502F:00000002:FFFFFFFF:Always Have Maximum Shot Power PL1
:twinactn:00300000:0F511D:00000000:FFFFFFFF:Rapid Fire PL2
:twinactn:00000010:0F512D:00000002:00000280:Invincibility PL2
:twinactn:00000000:0F5129:0000000C:FFFFFFFF:Infinite Lives PL2
:twinactn:00000000:0F512B:00000008:FFFFFFFF:Infinite Bombs PL2
:twinactn:00000000:0F512F:00000002:FFFFFFFF:Always Have Maximum Shot Power PL2
:twinactn:00000301:0F9021:00000007:FFFFFFFF:Select Starting/Next Stage:Set on the map screen
  • Converted a code from mustang with new format.
  • Added Rapid Fire and Starting/Next Stage Selection.
  • Improved Invincibility with Force Range and removed the comment.
    You no longer need to move the character right at the beginning of the stage.
BTW, why is elijose97 always obstinately uncooperative ?
EmuZoneAD
Posts: 32
Joined: Wed Jan 28, 2004 7:37 am

a

Post by EmuZoneAD »

Code: Select all

; [ Mahjong 4P Simasyo (Japan) ]
:4psimasy:00000000:40520:00000011:FFFFFFFF:Always winning hand 
:4psimasy:00010000:40521:00000011:FFFFFFFF:Always winning hand (02/14) 
:4psimasy:00010000:40522:00000011:FFFFFFFF:Always winning hand (03/14) 
:4psimasy:00010000:40523:00000019:FFFFFFFF:Always winning hand (04/14) 
:4psimasy:00010000:40524:00000019:FFFFFFFF:Always winning hand (05/14) 
:4psimasy:00010000:40525:00000019:FFFFFFFF:Always winning hand (06/14) 
:4psimasy:00010000:40526:00000021:FFFFFFFF:Always winning hand (07/14) 
:4psimasy:00010000:40527:00000021:FFFFFFFF:Always winning hand (08/14) 
:4psimasy:00010000:40528:00000021:FFFFFFFF:Always winning hand (09/14) 
:4psimasy:00010000:40529:00000029:FFFFFFFF:Always winning hand (10/14) 
:4psimasy:00010000:4052A:00000029:FFFFFFFF:Always winning hand (11/14) 
:4psimasy:00010000:4052B:00000029:FFFFFFFF:Always winning hand (12/14) 
:4psimasy:00010000:4052C:00000009:FFFFFFFF:Always winning hand (13/14) 
:4psimasy:00010000:4052D:00000009:FFFFFFFF:Always winning hand (14/14)
:4psimasy:00010000:4052E:00000009:FFFFFFFF:Always winning hand (14/14)

; [ Abunai Houkago - Mou Matenai (Japan 890325) ]
:abunai:00000000:0000F99D:0000000B:FFFFFFFF:Infinite Time
:abunai:00000000:0000FD71:000000FF:FFFFFFFF:Infinite powers
:abunai:00000000:0000FD70:000000FF:FFFFFFFF:Infinite points
:abunai:00000000:0000FD78:00000000:FFFFFFFF:cpu score = 0

; [ Air Attack ] 
:airattck:00000000:000B9003:00000063:FFFFFFFF:Infinite Credits
:airattck:00000000:000B7A29:00000009:FFFFFFFF:Infinite Lives PL1
:airattck:00000000:000B7A2F:00000009:FFFFFFFF:Infinite Bombs PL1
:airattck:00000000:000B7A7F:00000007:FFFFFFFF:Always Max Shot Power PL1
:airattck:00000000:000B7A2D:00000009:FFFFFFFF:Invincibility PL1
:airattck:62000000:00000000:00000000:00000000:Select Weapon PL1
:airattck:00010000:000B7A57:00000000:FFFFFFFF:Normal 
:airattck:00010000:000B7A57:00000001:FFFFFFFF:Fire 
:airattck:00010000:000B7A57:00000002:FFFFFFFF:4-Way 
:airattck:00010000:000B7A57:00000003:FFFFFFFF:Missile 
:airattck:00000000:000B7B29:00000009:FFFFFFFF:Infinite Lives PL2
:airattck:00000000:000B7B2F:00000009:FFFFFFFF:Infinite Bombs PL2
:airattck:00000000:000B7B7F:00000007:FFFFFFFF:Always Max Shot Power PL2
:airattck:00000000:000B7B2D:00000009:FFFFFFFF:Invincibility PL2
:airattck:62000000:00000000:00000000:00000000:Select Weapon PL2
:airattck:00010000:000B7B57:00000000:FFFFFFFF:Normal 
:airattck:00010000:000B7B57:00000001:FFFFFFFF:Fire 
:airattck:00010000:000B7B57:00000002:FFFFFFFF:4-Way 
:airattck:00010000:000B7B57:00000003:FFFFFFFF:Missile 

; [ Alpine Racer 2 (Ver. 97/01/10 17:10:59)  ] 
:alpinr2b:00000000:00E18900:00000016:FFFFFFFF:Infinite Time

; [  Animalandia Jr. ] 
:animaljr:00000000:00007848:000000FF:FFFFFFFF:Infinite Hits

; [ Apache 3 ] 
:apache3:00000000:00007D7A:00000009:FFFFFFFF:Infinite Credits(Lives) 
:apache3:00000000:0000784E:00000006:FFFFFFFF:Infinite Energy
:apache3:00000000:0000784C:000000FF:FFFFFFFF:Infinite Hits
:apache3:00000100:000016B6:00000005:FFFFFFFF:Select Weapon

; [ SportTime Table Hockey (Arcadia) ]
:ar_airh:00000000:0007E524:000000FF:FFFFFFFF:Infinite Time
:ar_airh:00000100:0007E61F:000000FF:FFFFFFFF:Select score PL1
:ar_airh:00000100:0007E623:000000FF:FFFFFFFF:Select score PL2

; [ SportTime Bowling (Arcadia, V 2.1) ]
:ar_bowl:00000000:0007E138:000000FF:FFFFFFFF:Infinite Time

; [ SportTime Bowling (Arcadia, V 2.1) ]
:ar_dart:00000000:00029B85:00000009:FFFFFFFF:Infinite Time
:ar_dart:00000100:00029C59:000000FF:FFFFFFFF:Select score
:ar_dart:00000100:00029C5D:000000FF:FFFFFFFF:Select CPU score

; [ Magic Johnson's Fast Break ]
:ar_fast:00000100:00042485:000000FF:FFFFFFFF:Select score PL1

; [ Leader Board Golf (Arcadia, V 2.4?) ]
:ar_ldrb:00000000:00077DC6:00000029:FFFFFFFF:Infinite Time
:ar_ldrb:00000000:00077DFF:00000000:FFFFFFFF:Always get a Hole in One PL1
:ar_ldrb:00000000:00077E3D:00000000:FFFFFFFF:Always get a Hole in One PL2

; [ Ninja Mission (Arcadia, V 2.5) ]
:ar_ninj:00000000:00022D03:000000FF:FFFFFFFF:Infinite Energy
:ar_ninj:00000000:00022D04:000000FF:FFFFFFFF:Kill All Enemies
:ar_ninj:00010000:00022D06:000000FF:FFFFFFFF:Kill All Enemies
:ar_ninj:00010000:00022D08:000000FF:FFFFFFFF:Kill All Enemies
:ar_ninj:00010000:00022D0A:000000FF:FFFFFFFF:Kill All Enemies
:ar_ninj:00010000:00022D0C:000000FF:FFFFFFFF:Kill All Enemies


; [ Road Wars (Arcadia, V 2.3)]
:ar_rdwr:00000000:0002610D:00000004:FFFFFFFF:Infinite Lives PL1
:ar_rdwr:00000000:0002610F:00000004:FFFFFFFF:Infinite Lives PL2

; [ Spot (Arcadia) ]
:ar_spot:00000000:0000A103:000000B3:FFFFFFFF:Infinite Time

; [ Space Ranger ]
:ar_sprg:00000000:0007C8F7:00000009:FFFFFFFF:Infinite Lives

; [ Xenon (Arcadia, V 2.3) ]
:ar_xeon:00000000:00008548:00000009:FFFFFFFF:Infinite Lives 
:ar_xeon:00000000:000084DE:00000018:FFFFFFFF:Infinite Energy

;[ Attack UFO ]  
:attckufo:00000000:00CC:00000009:FFFFFFFF:Infinite Credits
:attckufo:00000000:003B:00000009:FFFFFFFF:Infinite Lives
ShimaPong
Posts: 1063
Joined: Wed May 21, 2003 4:19 pm
Location: Japan

Post by ShimaPong »

- Space Intruder -
Check here.

- Spectrum 2000 -
From my cheat database ver. 0.16. (BTW I won't intend to release this version because of the complaint from Hawq)

Code: Select all

; [ Spectrum 2000 (Euro) ]
:spec2k:00000000:0C0021:00000063:FFFFFFFF:Infinite Credits
:spec2k:00000000:0C0011:00000010:00000010:Rapid Fire PL1
:spec2k:00010000:0C02AB:00000000:FFFFFFFF:Rapid Fire PL1 (2/2)
:spec2k:00100000:0CB3DE:0000000F:FFFFFFFF:Invincibility PL1
:spec2k:00000000:0C024B:00000006:FFFFFFFF:Infinite Lives PL1
:spec2k:00000000:0C0263:00000005:FFFFFFFF:Infinite Bombs PL1
:spec2k:00000000:0CB3D5:00000006:FFFFFFFF:Always Maximum Shot Power PL1
:spec2k:00000100:0CB3D3:00000004:FFFFFFFF:Select Weapon PL1
:spec2k:00100000:0C028C:00000100:FFFFFFFF:Auto Charge Shot Fire PL1:Enable after press shot button
:spec2k:00100000:0C028C:00000000:FFFFFFFF:Lock Energy Charge PL1
:spec2k:00000000:0C0010:00000010:00000010:Rapid Fire PL2
:spec2k:00010000:0C02AD:00000000:FFFFFFFF:Rapid Fire PL2 (2/2)
:spec2k:00100000:0CBBDE:0000000F:FFFFFFFF:Invincibility PL2
:spec2k:00000000:0C024D:00000006:FFFFFFFF:Infinite Lives PL2
:spec2k:00000000:0C0265:00000005:FFFFFFFF:Infinite Bombs PL2
:spec2k:00000000:0CBBD5:00000006:FFFFFFFF:Always Maximum Shot Power PL2
:spec2k:00000100:0CBBD3:00000004:FFFFFFFF:Select Weapon PL2
:spec2k:00100000:0C028E:00000100:FFFFFFFF:Auto Charge Shot Fire PL2:Enable after press shot button
:spec2k:00100000:0C028E:00000000:FFFFFFFF:Lock Energy Charge PL2
:spec2k:00000301:0C06C1:00000007:FFFFFFFF:Select Starting Stage:Set on player select screen
:spec2k:00000100:0C0207:00000007:FFFFFFFF:Select Starting Scene:Set on player select screen
This game is similar to firehawk. In fact an address is the same.

- Mahjong The Mysterious World -
From my cheat database ver. 0.16. (BTW I won't intend to release this version because of the complaint from Hawq)

Code: Select all

; [ Mahjong The Mysterious World ]
:mjmyster:00300000:78A4:09090200:FFFFFFFF:Infinite Credits
:mjmyster:00300001:78A4:00000000:FFFFFFFF:Clear Credit Now !
:mjmyster:00000000:7664:00000080:FFFFFFFF:Infinite Thinking Time
:mjmyster:00100000:72C0:00003131:FFFFFFFF:Always Have Winning Hand
:mjmyster:00210000:72C2:00323232:FFFFFFFF:Always Have Winning Hand (2/5)
:mjmyster:00210000:72C5:00353535:FFFFFFFF:Always Have Winning Hand (3/5)
:mjmyster:00210000:72C8:00363636:FFFFFFFF:Always Have Winning Hand (4/5)
:mjmyster:00210000:72CB:00373737:FFFFFFFF:Always Have Winning Hand (5/5)
:mjmyster:00100001:72C0:00003131:FFFFFFFF:Get Winning Hand Now !
:mjmyster:00210001:72C2:00323232:FFFFFFFF:Get Winning Hand Now ! (2/5)
:mjmyster:00210001:72C5:00353535:FFFFFFFF:Get Winning Hand Now ! (3/5)
:mjmyster:00210001:72C8:00363636:FFFFFFFF:Get Winning Hand Now ! (4/5)
:mjmyster:00210001:72CB:00373737:FFFFFFFF:Get Winning Hand Now ! (5/5)
:mjmyster:00000000:767A:00000009:FFFFFFFF:Infinite Donden:Push Start Button to use it
Credit Clear is used when you have over 300 credits because it causes "Pay Out Only" and can't start the mahjong game.
ShimaPong
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Post by ShimaPong »

- Mahjong 4P Simasyo -
EmuZoneAD's code is incomplete.

Code: Select all

; [ Mahjong 4P Simasyo (Japan) ] 
:4psimasy:00000000:040DEF:00000009:FFFFFFFF:Infinite Credits
:4psimasy:00100000:040520:00003131:FFFFFFFF:Always Winning Hand
:4psimasy:00210000:040522:00323232:FFFFFFFF:Always Winning Hand (02/14)
:4psimasy:00210000:040525:00353535:FFFFFFFF:Always Winning Hand (03/14)
:4psimasy:00210000:040528:00363636:FFFFFFFF:Always Winning Hand (04/14)
:4psimasy:00210000:04052B:00373737:FFFFFFFF:Always Winning Hand (05/14)
:4psimasy:00100001:040520:00003131:FFFFFFFF:Get Winning Hand Now !
:4psimasy:00210001:040522:00323232:FFFFFFFF:Get Winning Hand Now ! (02/14)
:4psimasy:00210001:040525:00353535:FFFFFFFF:Get Winning Hand Now ! (03/14)
:4psimasy:00210001:040528:00363636:FFFFFFFF:Get Winning Hand Now ! (04/14)
:4psimasy:00210001:04052B:00373737:FFFFFFFF:Get Winning Hand Now ! (05/14)
:4psimasy:00100000:04082E:000003E7:FFFFFFFF:Player Always Maximum Score
:4psimasy:00100000:040816:00000000:FFFFFFFF:CPU Always 0 Score
Winning Hand
  • Removed $4052E because it is unused address in this code.
  • Adjusted a value for a tile. New code is higher point than his code.
- Abunai Houkago -

Code: Select all

; [ Abunai Houkago - Mou Matenai (Japan 890325) ]
:abunai:00000000:F99D:0000000B:FFFFFFFF:Infinite Time
:abunai:00100000:FD71:000003E7:FFFFFFFF:Infinite Power
:abunai:00000000:FD70:00000063:FFFFFFFF:Player Always Maximum Score
:abunai:00000000:FD78:00000000:FFFFFFFF:CPU Always 0 Score
:abunai:00000000:F9A0:00000001:FFFFFFFF:Always Have Minus Power
:abunai:00000000:F9A1:00000001:FFFFFFFF:Always Have Plus Power
:abunai:00000000:F9A2:00000001:FFFFFFFF:Always Have Almighty Card
:abunai:00000000:F9A3:00000001:FFFFFFFF:Always Have Tefuda Cancel
:abunai:00000000:F9A4:00000001:FFFFFFFF:Always Have Te-Yon Tsumikomi
:abunai:00000000:F9A5:00000001:FFFFFFFF:Always Have Ultra Play
:abunai:00000000:F9A6:00000001:FFFFFFFF:Always Have Gokou Tsumikomi
:abunai:00001301:F987:00000006:FFFFFFFF:Select Starting Stage:Set on tilte screen then insert a credit
Fixed a value in Player's score (0xFF is perhaps minus score) and Power (255 -> 999).

- Air Attack -

Code: Select all

; [ Air Attack ] 
:airattck:00000000:0B9003:00000063:FFFFFFFF:Infinite Credits
:airattck:00000000:0B7A1D:00000000:FFFFFFFF:Rapid Fire PL1
:airattck:00010000:0B7A7B:00000000:FFFFFFFF:Rapid Fire PL1 (2/2)
:airattck:00000000:0B7A2D:00000002:FFFFFFFF:Invincibility PL1
:airattck:00000000:0B7A29:00000006:FFFFFFFF:Infinite Lives PL1
:airattck:00000000:0B7A2F:00000008:FFFFFFFF:Infinite Bombs PL1
:airattck:00000000:0B7A56:00000000:FFFFFFFF:Always Maximum Shot Power PL1
:airattck:00010000:0B7A7F:00000007:FFFFFFFF:Always Maximum Shot Power PL1 (2/2)
:airattck:62000000:000000:00000000:FFFFFFFF:Select Weapon PL1
:airattck:00010000:0B7A57:00000000:FFFFFFFF:Vulcan
:airattck:00010000:0B7A57:00000001:FFFFFFFF:Fire
:airattck:00010000:0B7A57:00000002:FFFFFFFF:Multi-Way
:airattck:00010000:0B7A57:00000003:FFFFFFFF:Missile
:airattck:00000000:0B7B1D:00000000:FFFFFFFF:Rapid Fire PL2
:airattck:00010000:0B7B7B:00000000:FFFFFFFF:Rapid Fire PL2 (2/2)
:airattck:00000000:0B7B2D:00000002:FFFFFFFF:Invincibility PL2
:airattck:00000000:0B7B29:00000006:FFFFFFFF:Infinite Lives PL2
:airattck:00000000:0B7B2F:00000008:FFFFFFFF:Infinite Bombs PL2
:airattck:00000000:0B7B56:00000000:FFFFFFFF:Always Maximum Shot Power PL2
:airattck:00010000:0B7B7F:00000007:FFFFFFFF:Always Maximum Shot Power PL2 (2/2)
:airattck:62000000:000000:00000000:FFFFFFFF:Select Weapon PL2
:airattck:00010000:0B7B57:00000000:FFFFFFFF:Vulcan
:airattck:00010000:0B7B57:00000001:FFFFFFFF:Fire
:airattck:00010000:0B7B57:00000002:FFFFFFFF:Multi-Way
:airattck:00010000:0B7A57:00000003:FFFFFFFF:Missile
:airattck:00001301:0B9021:00000006:FFFFFFFF:Select Starting Stage:Set on displayed "Push Start" screen after inserted a credit
  • Added Rapid Fire and Starting Stage Selection.
  • Fixed Maximum Shot Power because EmuZoneAD's code is available after 1st getting an item.
  • Adjusted a value for life and bomb. 0x09 seems to cause wrong gfx.
    Maximum bomb is exactly 0x08 and next bomb item is 10,000 pts bonus.
  • Adjusted a value for invincibility based on official database.
- Attack UFO -

Code: Select all

; [ Attack UFO ]
:attckufo:00000000:00CC:00000099:FFFFFFFF:Infinite Credits
:attckufo:00000000:00ED:00000000:FFFFFFFF:Rapid Fire
:attckufo:00000000:003B:00000008:FFFFFFFF:Infinite Lives
Adjusted a value and added Rapid Fire. I have been unable to make Invincibility (ROM) because program code is very tricky. Pugsy, please help me.
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Post by Pugsy »

Thank you both for all those much appreciated

ShimaPong, I see what you mean about attckufo ROM invincibility. Nasty Jump Tables at 244F called by 2431: jmp ($00CE) is making it very confusing. Spent last hour looking at it...changed jump table address 2E00 to something safer but it callls other jumps in the table after it which still kills you anyway and you have sprite corruption/extra non-shooting ships as well. Will look at it a bit further but I'm getting a bit of a headache
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Post by ShimaPong »

EmuZoneAD has forgotten to add Invincibility. It's ROM code though.

Code: Select all

:ar_xeon:3B900000:07177C:00004E71:FFFFFFFF:Invincibility
:ar_xeon:3B810000:071CC4:00000060:FFFFFFFF:Invincibility (2/8):1st = Laser 1, 2nd = Fire
:ar_xeon:3B810000:071DC9:000000F4:FFFFFFFF:Invincibility (3/8):Enemy
:ar_xeon:3B810000:071F04:00000060:FFFFFFFF:Invincibility (4/8):Laser 2
:ar_xeon:3B810000:0721B9:00000000:FFFFFFFF:Invincibility (5/8):Battery 1
:ar_xeon:3B910000:0721BC:00000020:FFFFFFFF:Invincibility (6/8):Battery 2
:ar_xeon:3B810000:072596:00000060:FFFFFFFF:Invincibility (7/8):Boss
:ar_xeon:3B810000:073506:00000060:FFFFFFFF:Invincibility (8/8):Wall
- Sidewinder -
Invincibiilty is ROM code.

Code: Select all

; [ Sidewinder (Arcadia, V 2.1) ]
:ar_sdwr:3B800000:0B18EE:00000060:FFFFFFFF:Invincibility
:ar_sdwr:3B810000:0B191F:00000000:FFFFFFFF:Invincibility (2/2):1st = Enemy, 2nd = Fire
:ar_sdwr:00000000:07C6B7:00000004:FFFFFFFF:Infinite Lives PL1
:ar_sdwr:00000000:07C6C9:00000004:FFFFFFFF:Infinite Lives PL2
:ar_sdwr:00100000:07C77C:00000002:FFFFFFFF:Always Have Rapid Fire Item
Notice for hacking a ROM on Arcadia System
  • Set region as USER3 (NOT CPU01).
  • Displayed address in debugger - 0x800000 = needed address. (e.g. an address of 1st code for Invincibility in xenon is $87177C in disassmble view)
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Post by Pugsy »

Great work, thanks..added.
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Grab the latest cheat collection:
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Post by ShimaPong »

- Born To Fight -

Code: Select all

; [ Born To Fight ]
:borntofi:00000000:03826:00000009:FFFFFFFF:Infinite Credits
:borntofi:00000000:03824:00000002:FFFFFFFF:Invincibility:Both players gets it at the same time
:borntofi:00000000:037F8:00000000:FFFFFFFF:Infinite Damage PL1
:borntofi:00000000:03DD8:00000063:FFFFFFFF:Infinite Magazines PL1
:borntofi:00000000:01508:00000006:FFFFFFFF:Infinite Grenades PL1
:borntofi:00000000:05540:00000000:FFFFFFFF:Infinite Bullets PL1
:borntofi:00000000:03BB4:00000009:FFFFFFFF:Always Have Free Bullet PL1
:borntofi:00000000:037FA:00000000:FFFFFFFF:Infinite Damage PL2
:borntofi:00000000:03DDA:00000063:FFFFFFFF:Infinite Magazines PL2
:borntofi:00000000:0150A:00000006:FFFFFFFF:Infinite Grenades PL2
:borntofi:00000000:05542:00000000:FFFFFFFF:Infinite Bullets PL2
:borntofi:00000000:03BB6:00000009:FFFFFFFF:Always Have Free Bullet PL2
:borntofi:00000001:01FC4:00000000:FFFFFFFF:Finish Current Scene Soon !:In normal scene, a boss appears soon. In boss scene, a mission complete soon.
:borntofi:00010001:01FC6:00000000:FFFFFFFF:Finish Current Scene Soon ! (2/3):1st = Soldier, 2nd = Tank
:borntofi:00010001:01FC8:00000000:FFFFFFFF:Finish Current Scene Soon ! (3/3):Heli/Fighter
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Post by ShimaPong »

- Digger (CVS) -

Code: Select all

; [ Digger (CVS) ]
:diggerc:00000000:1DA5:00000099:FFFFFFFF:Infinite Credits
:diggerc:20800000:497D:00000017:FFFFFFFF:Invincibility
:diggerc:20810000:4AAC:00000017:FFFFFFFF:Invincibility (2/2):1st = Bug, 2nd = Enemy
:diggerc:00000000:1D93:00000005:FFFFFFFF:Infinite Lives PL1
:diggerc:00000000:1D94:00000005:FFFFFFFF:Infinite Lives PL2
Invincibility is ROM code.
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Post by Pugsy »

Thanks all above added
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Post by Pugsy »

Some basic cheats...

Code: Select all

; [ Boulder Dash (Max-A-Flex) ]
:mf_bdash:00000020:07D5:00000009:FFFFFFFF:Infinite Time
:mf_bdash:00000000:00C8:0000000A:FFFFFFFF:Infinite Lives
:mf_bdash:00000001:009F:00000001:FFFFFFFF:Open Door Now!

; [ Pop's Pop's ]
:popspops:00000000:0C0021:00000063:FFFFFFFF:Infinite Credits
:popspops:00000000:0C023F:00000010:FFFFFFFF:Infinite Time
:popspops:00000000:0C0211:00000004:FFFFFFFF:Infinite Lives PL1
:popspops:00000000:0C0213:00000004:FFFFFFFF:Infinite Lives PL2
Pugsy

Servicing your cheating needs since 1985 8)

Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
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Post by ShimaPong »

- Excelsior -
Invincibility is ROM code.

Code: Select all

; [ Excelsior ]
:excelsr:00000000:FF183A:00000099:FFFFFFFF:Infinite Credits
:excelsr:00200000:FF1830:00095902:FFFFFFFF:Infinite Time
:excelsr:20900000:00AC02:00007000:FFFFFFFF:Invincibility
:excelsr:20910000:00C3AA:00007000:FFFFFFFF:Invincibility (2/6):1st = Fire, 2nd = Bomb. 0x7000 = move.q #$0,D0
:excelsr:20910000:00CFFA:00007000:FFFFFFFF:Invincibility (3/6):Normal Enemy
:excelsr:20910000:00D07C:00007000:FFFFFFFF:Invincibility (4/6):Boss
:excelsr:20810000:00D472:00000060:FFFFFFFF:Invincibility (5/6):Snake
:excelsr:20810000:00EA56:00000060:FFFFFFFF:Invincibility (6/6):Electricity
:excelsr:00000000:FF00F0:00000009:FFFFFFFF:1P Infinite Lives
:excelsr:00000000:FF0103:000000FC:FFFFFFFF:1P Infinite Energy
:excelsr:00000000:FF0112:00000009:FFFFFFFF:1P Infinite Bombs
:excelsr:00000000:FF0105:0000003F:FFFFFFFF:1P Infinite Ammo
:excelsr:00000000:FF016C:00000009:FFFFFFFF:2P Infintie Lives
:excelsr:00000000:FF017F:000000FC:FFFFFFFF:2P Infintie Energy
:excelsr:00000000:FF018E:00000009:FFFFFFFF:2P Infintie Bombs
:excelsr:00000000:FF0181:0000003F:FFFFFFFF:2P Infinite Ammo
:excelsr:00000001:FF1835:00000063:FFFFFFFF:Finish Current Stage Now !:Assign to an activation key for the best effect
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Post by ShimaPong »

- Kick Boy -
Added Credit, Invincibility (ROM), Life, Starting Stage Seleciton, Stage Finish (ROM), RAM/ROM Check Skipping (ROM).

Code: Select all

; [ Kick Boy ]
:kickboy:00000000:9363:00000063:FFFFFFFF:Infinite Credits
:kickboy:20800000:1ED6:000000C9:FFFFFFFF:Invincibility
:kickboy:20810000:4840:0000009D:FFFFFFFF:Invincibility (2/2):1st = Falling Down a Water, 2nd = Enemy
:kickboy:00000000:93A5:00000007:FFFFFFFF:Infinite Lives PL1
:kickboy:00001301:9365:00000062:FFFFFFFF:Select Starting Stage PL1:Set on title screen after inserted a credit
:kickboy:00000000:93A5:00000007:FFFFFFFF:Infinite Lives PL2
:kickboy:00001301:9366:00000062:FFFFFFFF:Select Starting Stage PL2:Set on title screen after inserted a credit
:kickboy:20000001:674C:00000056:FFFFFFFF:Finish Current Stage Now !
:kickboy:20010021:674C:00000029:FFFFFFFF:Finish Current Stage Now ! (2/2)
:kickboy:20900000:001A:0000003C:FFFFFFFF:Skip RAM/ROM Check:It's better to use together with Pre-Enable
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Post by ShimaPong »

- Head On (Irem, M-15 Hardware) -
Invincibility is ROM code.

Code: Select all

; [ Head On (Irem, M-15 Hardware) ]
:headoni:00000000:0008:00000099:FFFFFFFF:Infinite Credits
:headoni:20900000:1490:00000190:FFFFFFFF:Invincibility
:headoni:00000000:0035:00000006:FFFFFFFF:Infinite Lives PL1
:headoni:00001301:0036:00000007:FFFFFFFF:Select Starting Stage PL1:Set on displayed "Push Player Button" message screen after inserted a credit
:headoni:00000000:003D:00000006:FFFFFFFF:Infinite Lives PL2
:headoni:00001301:003E:00000007:FFFFFFFF:Select Starting Stage PL2:Set on displayed "Push Player Button" message screen after inserted a credit
:headoni:00300001:0060:00000000:FFFFFFFF:Finish Current Stage Now !
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Post by Pugsy »

Cheers ShimaPong. Added all the above cheats.
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Grab the latest cheat collection:
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Post by pepinos »

is it possible to be found the no damage cheats for the game continental circus (world),(us set 1) (us set2)?
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Post by ShimaPong »

- N-Sub -
Invincibility (ROM) is buggy...

Code: Select all

; [ N-Sub (upright) ]
:nsub:00000000:8381:00000099:FFFFFFFF:Infinite Credits
:nsub:00000000:843F:00000000:00000040:Rapid Fire - Front
:nsub:00000000:843F:00000000:00000020:Rapid Fire - Upper
:nsub:20800000:1373:000000C9:FFFFFFFF:Invincibility (Buggy):Crash the game after collide with a sub marine
:nsub:00000000:843D:00000005:FFFFFFFF:Infinite Lives PL1
:nsub:00001301:843B:00000005:FFFFFFFF:Select Starting Round PL1:Set on displayed "Press 1 (or 2) Player Start" message screen
:nsub:00000000:843E:00000005:FFFFFFFF:Infinite Lives PL2
:nsub:00001301:843C:00000005:FFFFFFFF:Select Starting Round PL2:Set on displayed "Press 1 (or 2) Player Start" message screen
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Post by ShimaPong »

- Wink -
This game has finally works on 0.104u8 but a lot of problem happens because incomplete emulation. I don't have winka at this time so that the codes for winka is untested. RAM code is perhaps without problem but ROM code is ...?

Code: Select all

; [ Wink (set 1) ]
:wink:00100000:8400:0000270F:FFFFFFFF:Infinite Credits
:wink:00100000:8049:0000270F:FFFFFFFF:Infinite Time
:wink:00000000:8040:0000000F:FFFFFFFF:Infinite Lives
:wink:20A00000:3794:007604CB:FFFFFFFF:Auto Bouncing a Ball
:wink:20A10000:3797:0027EFC4:FFFFFFFF:Auto Bouncing a Ball (2/2):1st = bit 6,(ix+04), 2nd = call nz,$27EF

; [ Wink (set 2) ]
:winka:00100000:8400:0000270F:FFFFFFFF:Infinite Credits
:winka:00100000:8049:0000270F:FFFFFFFF:Infinite Time
:winka:00000000:8040:0000000F:FFFFFFFF:Infinite Lives
:winka:20A00000:3794:007604CB:FFFFFFFF:Auto Bouncing a Ball
:winka:20A10000:3797:0027EFC4:FFFFFFFF:Auto Bouncing a Ball (2/2):1st = bit 6,(ix+04), 2nd = call nz,$27EF
Auto Bouncing a Ball is ROM code.

- Command War -

Code: Select all

; [ Command War - Super Special Battle & War Game (Prototype) ]
:commandw:00000000:40812B:00000009:FFFFFFFF:Infinite Credits
:commandw:00100000:408B0A:00000959:FFFFFFFF:Infinite Time - Map
:commandw:00000000:408FE6:00000099:FFFFFFFF:Infinite Time - Battle
:commandw:00000000:41204E:00000016:FFFFFFFF:Infinite Energy PL1
:commandw:00000001:41204E:00000000:FFFFFFFF:Drain All Energy Now ! PL1
:commandw:00100000:408E3A:00000999:FFFFFFFF:Infinite Money PL1
:commandw:00000000:41284E:00000016:FFFFFFFF:Infinite Energy PL2
:commandw:00000001:41284E:00000000:FFFFFFFF:Drain All Energy Now ! PL2
:commandw:00100000:408E5A:00000999:FFFFFFFF:Infinite Money PL2
- Lord of Gun -
Invincibility is ROM code.

Code: Select all

; [ Lord of Gun (USA) ]
:lordgun:00200000:209361:00630063:FFFFFFFF:Infinite Credits
:lordgun:20900000:027598:00004E75:FFFFFFFF:Invincibility
:lordgun:00000000:203757:00000000:FFFFFFFF:Rapid Fire PL1
:lordgun:00000000:20376B:00000063:FFFFFFFF:Infinite Energy PL1
:lordgun:00000000:203781:0000000A:FFFFFFFF:Infinite Ammo PL1
:lordgun:00000000:2037A3:00000000:FFFFFFFF:Rapid Fire PL2
:lordgun:00000000:2037B7:00000063:FFFFFFFF:Infinite Energy PL2
:lordgun:00000000:2037CD:0000000A:FFFFFFFF:Infinite Ammo PL2
- Funny Strip -
This game has protection issue. Invincibility is made by force range.

Code: Select all

; [ Funny Strip ]
:funystrp:00000010:FF3670:0000000E:000001FF:Invincibility PL1
:funystrp:00010000:FF3687:00000002:FFFFFFFF:Invincibility PL1 (2/2)
:funystrp:00000000:FF3671:00000007:FFFFFFFF:Infinite Lives PL1
:funystrp:00000010:FF3650:0000000E:000001FF:Invincibility PL2
:funystrp:00010000:FF3667:00000002:FFFFFFFF:Invincibility PL2 (2/2)
:funystrp:00000000:FF3651:00000007:FFFFFFFF:Infinite Lives PL2
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Post by Pugsy »

Thanks all added, checked the winka cheats. RAM cheats work fine but ROM cheats are offset a bit so I took the liberty of fixing them as I have the ROM.

Code: Select all

:winka:20A00000:3870:007604CB:FFFFFFFF:Auto Bouncing a Ball
:winka:20A10000:3873:0027F2C4:FFFFFFFF:Auto Bouncing a Ball (2/2):1st = bit 6,(ix+04), 2nd = call nz,$27F2
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Grab the latest cheat collection:
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